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AEon
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Group 1
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3
15 Jul 2013
High Speed Graffiti
Absolutely amazing brushwork combined with clever texture layering and choice. I love the rounded-off corners of your windows...
2 Jun 2013
Solar - AEon's Edit
Clearly a lot of thought was put into this mechanism, thanks for the hard work.
31 May 2013
Solar - AEon's Edit
Just wondering , would it be possible to turn the "by Hipshot and AEon" into two links? E.g. "by and " so that clinking on...
28 Aug 2012
AEon's DM7 Redux
Nice review cityy... but the map only has 2 teleporters... I dropped teleporters several years ago. "200% improvement compared...
11 Jul 2012
Achromatic
I especially like the way the tech is integrated into a rock cave. Simply amazing how cleanly it merges with the normal geometry....
23 Jan 2010
Manic Depression
Very solid map with cool theme, nice texture usage. A metal bar at the top of all flags would have made their attachment to walls...
23 Jan 2010
Five Steps Ahead - Duel
Very nifty map... clever layout and fun to play (though I hate Xaero as a bot, Doom and Anarki on Hardcore are fun though). I...
23 Jan 2010
Unfinished Map
Woha... "excessive voting down" tag seems to have been applied here... unjustly so, IMO. The map should rank 6.5 at the least.
23 Jan 2010
JUL32
Hmm... the missing .arena file in Julek's maps seems to be a feature? Not so nifty... I like to play the bots the author intended...
23 Jan 2010
Ciudad de Torres
Anonymous, be sure to suggest that he visit/join *the* Q3A mapping forum (Q3W LEM) mentioned below. I am sure he will be able to...
22 Jan 2010
The Dreadful Place
So the "I've seen this design before" was not a figment of my imagination... I liked the original map using this design... Alas,...
22 Jan 2010
Frozen Ice
Hmm... this map is actually quite beautiful in several areas, and has potential... but... Issues: Shader file spamming in scripts...
22 Jan 2010
JUL38
Julek you should really test your maps over at Quake3World.com LEM forums, this way the "small" technical issues could have been...
22 Jan 2010
Q
Amazingly detailed, very beautiful map that certainly has that special wow factor, the first time run it. Has a bit of that Star...
22 Jan 2010
Ciudad de Torres
The author should really join Quake3World - Level Editing & Modeling... and run map betas there:...
22 Jan 2010
Dark Reign
I guess this is what happens when all the whining folks out there actually get what they want - "Lost Q3A content" from id....
22 Jan 2010
Return to the Cistern
Only after helping a bit with botclip and hinting did I actually *finally* understand the layout of this map. During Quake times...
22 Jan 2010
Tech Edge
About the clipping... the tester must have been looking less closely... ;)... That completely aside, this map is indeed awesome,...
22 Sep 2009
once upon a brush
Very interesting non-right-angled map, that plays surprisingly well... makes you dizzy after a while though. Nothing I'd want to...
22 Sep 2009
Vacant
Alice in Wonderland meats Q3A? :)... I love all those little details, the cool rocks and water falls, the interesting paths you...
22 Sep 2009
n i t r a
Probably the most playable of the GeoComp maps. Though it still does not feel "quite" right, IMO. Theme and design, like all...
22 Sep 2009
Mouldy Old Bastard
Very cool implementation of JPs and nice rust style in this map.
22 Sep 2009
SK8 PARK
Really funny idea to implement. With instagib this map is probably hilarious. And with some skill one could probably navigate the...
22 Sep 2009
shine on
Author is too creative for his/her own good? :)... Actually quite interesting ambiance to the map. Not so sure about some of the...
21 Sep 2009
Egyptian Outpost
Hmmm... even though I love the design of the TPs, and the Egyptian design of this map, the overall size makes it pretty difficult...
21 Sep 2009
NeoLuxor
Somehow it really saddens me that all these GeoComp maps - as much as I admire their design - have such terrible layout and...
21 Sep 2009
MKSTEEL - Fistful of Steel
I love the window vistas in the map, those green rocks outside the window look cool. Nice application of style. Definitely a map...
21 Sep 2009
Vulcan Death Grip
Turn on the d*rn light?
21 Sep 2009
Mustaine Return
Got me thinking... "Woha... another 'lost' id map?"... layout is quite anarchistic, but interestingly plays quite well. A...
21 Sep 2009
In The Well of Time
Creative... but much too laggy technically and almost all areas in the map are way too cramped. I like the stylized rocks in the...
21 Sep 2009
Six Sided Figure
The review pretty much covers it. At first glance you will say "wow, now this is geometry used to the fullest", with a nice...
21 Sep 2009
Invalid Transmission
Reminds me of the more (too) flat DOOM-like maps. The texture choices are nice, and so is the design, but it gets very boring...
21 Sep 2009
Cute Hampsters Association
Cramped, "very vertical", frantic, and Quake-2-ish. Not really that much fun against bots playing FFA, but could be quite...
21 Sep 2009
Freefall
Interesting concept map. Alas the free fall part does not match the "groundhog" part at the bottom of the map, IMO. In one moment...
21 Sep 2009
Dystopia
Kinda sad to see so much creative energy spent on a too cramped and condensed map. A pity, because if you turned it into a FFA...
21 Sep 2009
Neorganic Epiphany
I was thinking, so this is how my AEneon would look (Tron theme), when you *really* went all-out on organic patch design. Very...
21 Sep 2009
Murder Hole
Cool design ideas, layout could also be fun, but everything is too cramped. You constantly get stuck, making it difficult to get...
21 Sep 2009
Deadmeat
Hmm... I always wonder what must be going on in a mapper's head, building blood splattered maps for many weeks. Design and...
21 Sep 2009
ChiropteraDM
Interesting "dark" Egyptian style, gameplay felt a bit too zig-zaggy (left/right) and up/downy ;).
27 Aug 2009
Pillamyd
Map really motivates me to build a "retro" map using this texture set, though on closer inspection (the details), it is pretty...
27 Aug 2009
Grillo Works
Very detailed map and actually quite beautiful, alas, the frame rate is simply too high to give it that "on edge" feeling the...
27 Aug 2009
Barcelona Pavilion
Another one of those real-world inspired maps, I actually like very much, from an architecture point of view. But such maps...
27 Aug 2009
necro4
I love the design of this map. Alas not as much fun for vQ3 players, because of the CPMA optimization. I am pretty sure many of...
27 Aug 2009
Map-Center's 1st Turtle Speed Map pack
Hmmm... IMO it would have been better to release the maps separately, the level of quality varies too much.
27 Aug 2009
Platform M26, Hibernia, North Atlantic
Very much reminds me of an original SP map for Sin. The idea and implementation are very inspiring... but alas like almost all...
27 Aug 2009
Cascade Rails
Very beautiful rendition of a quite interesting "winter resort" house. It is quite cool to walk around in this map, but IMO, that...
26 Aug 2009
...eam reliqui marmor
Yeah, someone should upload an update of the map with all the textures that will then properly run under vQ3.
26 Aug 2009
q3jdm9a
An awesome 1on1 map: I love the lighting, clean texture choices, and layout. It is a lot of fun playing this map against the bot....
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Group 1
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Comment history
Highlights from the group of 48 releases.
Mouldy Old Bastard
-
Most comments
(33)
NeoLuxor
-
Least comments:
(2)
Achromatic
-
Top voted map:
4.8
/5
Total comments for these maps:
647
Member history:
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