Personally I would tweak the 3 pipes a little to make the jumps smoother, similar with the small pipe from the GL to RL. There is also a difficult jump from the platform near the 3 pipes to the curve on the path that leads to the GL. This could also be tweaked.
These are minor tweaks and would not need to be done at all, just stuff that I think may help the accessibility of the map online (with lag) compared to on a LAN.
Great job. Can't wait for more.
From Russia with love:))))
Do not expect great game play against bots. They
will not use the bridge to the RA and have problems
with the jump pads. If you must play bots play
against two of them and never go for the RA yourself.
I was thinking about making a second version of this map that would have good game play against bots, more details and features, but this would end up being a very differnet map.
The .map file is available, you are welcome to try to improve the bot play
Nice map, BTW.
and it looks photo-realistic
/me will keep it on my hard drive.
8/10
Plus....the frickin thing is less than two megs so no excuses for not downloading it! ;-)
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