It may have been better to have made the map higher (3-4 times), and double the width/breadth of the shaft, add more small platforms on the walls as "rest stops", completely scrapping the ground floor area, plus add more JPs to get back "up" again. You'd keep on falling into the lower TP, and combat would be in the air or on the platforms you fall past, or flying up between the platforms. Then play "instagib" in that map for real fun ;)
Edited: 21 Sep 2009 AEST
Hey Myth, very nice demo. 'I luv it'
This map rules!
fun fun fun
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