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FragTastic
7 Jan 2012 #9
Looks widely spaced
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AEon
22 Sep 2009 #8
Probably the most playable of the GeoComp maps. Though it still does not feel "quite" right, IMO. Theme and design, like all GeoComp entries, are pretty cool.
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not entered
11 Sep 2003 #7
elholio: i 'bothered' because it was for the infamous GEOCOMP 2 challenge!

  • a limit of 12 textures, and the emphasis of the comp was on 'geometry', - i.e. not using detailed textures to create effects, but using complex brushes with plain textures.

But you're right, next map i'll just leave the textures out and you can run around a grey/white grid. Yum. ;)

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elholio
4 May 2003 #6
Why did the author even bother putting in textures at all, if he was going to use these "blank" blurry textures. Yuck.
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psion
17 Jun 2002 #5
new site,

<a href="apache.airnet.com.au/~waxx" Target="_BLANK">apache.airnet.com.au</a>

don't follow the link below. :)

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psion
15 Jun 2002 #4
ty storm.. you're tourney maps kick ass too! (can i say that here?) :)

hey, if you like this you're welcome to take a peek at my turtlemap4 submission. plays in a similar style..

(grab it from my site as a single dl. ;)

<a href="apache.airnet.com..../map7.htm" Target="_BLANK">apache.airnet.com.au</a>

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StormShadow
13 Jun 2002 #3
In terms of playability, this was one of the best playing maps in the geo comp, great work dude!
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wviperw
12 Jun 2002 #2
no problem. As for the map being designed for tourney, I really thought it played FFA better. The FFA gameplay adapted to the layout very well IMO.

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psion
12 Jun 2002 #1
hey.. thanks for the review wvw, glad u liked it. :)

just like to add that it was designed as a duel map, so if you're a tourney fan i suggest you take a look also!

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Theme:
Bots:
Textures:
Not set
Comments:
9 comments (14.75 yrs ago)
Ranked:
Downloads:
3,202 & 361 LiveViews (daily avg. 0.40)
File:
waxxgeo1.zip, 2.34 MiB
PK3 date:
7 Apr 2002
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