Looks quite unlike anything else, and the lack of jumppads and teleporters makes a refreshing and challenging change.
Great Job Jax !!!
-Octovus
JaX OwNZ...
I should have mentioned in the readme that this map was made with a Quake 1 feel in mind. It is small and tight without any jumppads or teleporters.
And yes, it lacks a lot of verticality as there are only two levels (three counting the MH basement).
I do appreciate the review Pure Imaginary but I'm not sure what you meant by "The hallways are too long" as there is really only one true hallway in the map, that being the arched curved hallway. I guess you were speaking of the walkways with the overhangs?
L8R!
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