Description: A small deathmatch level (2-4 players).
Thanks to:		Robert Duffy for GtkRadiant
		id for the Quake series
		Iikka "Fingers" Keränen for the majority of
		    textures used in this map.
		sock for the small round light textures
		Oak for the satellite dish model
		Ch@os for beta server testing services
		BETA/PLAY TESTING:
		smohq
		P_3_T_3*OCI
		quint
		El Finko
		Mikey
		Buttmunch
		Commander Keen
		Rroff
		Taz_FL
		Felonious
		MogWaEE
		BunkeR
		bgclOLDWARRIOR
		Blood
		SUMOLDOOD
		Phucen ey
		The Stranger
		BLOTTO
		bgc|Rackat
		StormShadow
		pjw
		And all my Quake brethren over at **invalid URL**
		
		
Previous work :	jaxdm1 - (un-released re-make of Q1 House of Chntn)
		jaxdm2 - Re-Gib Colesium
		jaxdm3 - House of Shannara
		jaxdm4 - Burial Grounds
		jaxdm5 - Deimos
		jaxdm6 - Kiss of Death
		jaxdm7 - Stranglehold - FFA
		jaxdm8 - Iron and Stone
		jaxtourney1 - Stranglehold
                                                                            
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* MAP Information *
New textures:	All textures except for lights courtesy Iikka "Fingers" Keränen:
		**invalid URL**
		Small round and strip light textures courtesy sock:
		**invalid URL**
New sounds:	None
New models:	Satellite dish courtesy Oak
		**invalid URL**
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* Construction *
Base:		From scratch
Const. time:	About 3 weeks off and on
Compile machine:	AMD 1.33 MHz, 512mb RAM
Compile time:	BSP - 6 seconds
		VIS - 39 seconds seconds
		LIGHT - 1 hour 15 minutes 5 seconds (fullvis -light -extra -patchshadows)
Editor used:	GtkRadiant v1.1.1
Other programs:	Q3 Map Explorer v1.3
Known Bugs:	None known.  Email me if you find any.
================================================================
* Distribution / Copyright / Permissions *
Quake III Arena is a registered trademark of id Software, Inc.
Any commercial use without permission is prohibited.
Authors MAY NOT decompile the BSP as a base to build additional levels.
