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HelterSkeleton
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Group 11 of 12
21 Jun 2009   Kritische Masse
it's kinda ugly for my liking but believable and the attention to detail is great. it is well laid out with good item placement.
20 Jun 2009   Discontent
a visually attractive map but the symmetrical layout and nearly symmetrical item placement completely kills it for me. an...
29 May 2009   SubAir Reloaded
this is a perplexing map. the easter eggs are nice but not enough reason on their own to download and play this map. there is too...
29 May 2009   Manic Depression
This really is a beautiful map stjartmunnen - so thankyou. Sorry about the bot comment, hopefully others wont have the same...
21 May 2009   Fortress 2089
What i really like about this map is that there are as many reasons to go to the bottom of the map as there is to stay up top....
11 May 2009   zaxxonia
all nighter + space map madness + atmosphere + dawn = zaxxonia, as gon 2 = midmorning/arvo in summertime, & far and away + oingo...
11 May 2009   The Simpsons Map
I'm gonna have to play the devil's advocate here... the map has received a lot of positive comments that i feel are...
11 May 2009   Monsoon by Lukin (xtn's remix)
cityy: i havent seen any q4 to q3 conversions but if you played lukins "a man called sun" on q4 the q3 origional can be found in...
28 Oct 2008   Almost Done - Rage
another map using an oft overlooked texture set - long overdue. the tricking element has been pared back so as to concentrate on...
28 Oct 2008   Still Alive
i can see this being used in competitions - it's that good. the transitions to the RA are reminiscent of cpm22. the texture set...
4 Oct 2008   LDAQ3A00CTF
not the slickest map in the pack but the bowls and curves make for some nice splash effects. unlike "orbital rampage" this small...
4 Oct 2008   Kineterra1
it is already hard enough to get to and from a base in a large terrain map as it is. Kamikaze in the bases only makes it worse....
3 Oct 2008   Harsh Grounds
a very stimulating asymetrical layout with a nice common ground. due to item placement and base layout the blue team carries a...
3 Oct 2008   Orbital Rampage
gameplay gets a bit repetitive and tiresome very quickly
2 Oct 2008   Leafland
definately 1 "just for the looks" - more a work of art than a playable ctf map
1 Oct 2008   Pharaoh's Gate
not familiar with the alternate fire mod it was designed in mind for but as an ordinary ctf it plays exceptionally well. looking...
25 Sep 2008   GON2 - Back to Navarone
Who says the original is always better than the sequel? Basically similar map layout to the original but tweaked to improve...
20 Sep 2008   Lifeline
unfortunately there are missing textures and having the map right at the edge of the box is noticeable. however on the plus side...
18 Sep 2008   TurtleSpeedmap 1
Juz has taken the Q3 "simple items" concept and has used this to startling effect in developing his own custom location markers...
6 Sep 2008   Aerowalk [Hubster's Remix II]
Ok - here goes: The map is stocked with 2 rl and 2 ga giving opponents an even footing - and within easy reach of the rg & mh/ya...
31 Aug 2008   simplicity
this is a very well thought out level. i like the use of location markers and the choice for the bouncepads. rg ammo and sg ammo...
29 Aug 2008   Cajun Hell
spicy! Edited 2852.13 days after the original posting.
28 Aug 2008   Lanaholics Forever
in all fairness to the author, if you take a look at all of his maps they are intended for a bit of a laugh. power-ups generally...
26 Aug 2008   Dumb All Over
i have to amend my previous comment - there is a quad that spawns near the very top of the map in ffa
26 Aug 2008   5quid
this really is a squid of a map and its got that lovely run from RG to MH to YA around to RL and on to GL to RA to PG. The...
25 Aug 2008   Beneath the Remains
this is a very attractive map... the kind you'd take home to meet your mother
25 Aug 2008   Blue Stone
clever item placement combined with clever use of teleporters makes this a tourney map with a mature full-bodied flavour.
22 Aug 2008   Obsolete
why oh why is that eggshaped bouncepad there! surely it could have been scaled down or placed on an angled surface or placed an...
22 Aug 2008   Just Like Suicide
people do realise both the armours are just as easy to reach from the stairs??? - i've been collecting them on my way up to the...
21 Aug 2008   Quimera
A real show down of the ra/rl vs ya/rg combo. the corridors make for some great rail-rocket exchanges. the architecture works...
21 Aug 2008   platypus
With a little tweaking of the architecture (angles with a lower gradient, trim higher in some places and lower in others for...
21 Aug 2008   Complication
I think there is something to be said for someone who plays a map, sees its potential but wishes it was something else a little...
20 Aug 2008   The Third Encounter
This is a large symmetrical map well suited for excessive mod play. a very nice rail map too. Edited 4407.44 days after the...
20 Aug 2008   Through with you
this map looks like the mini-me to munyul verminards forgotten. Edited: 26 Jul 2010 AEST
19 Aug 2008   Nethren
it's not a map you'll be playing for hours wondering where the time went but its good for a quick round
19 Aug 2008   Decidia
genuine class! this is a wonderful map for freeze tag
19 Aug 2008   Tomb of Retaliation
This is a very witty map and i think any tourney player will get a few laughs out of it. play it and you will see what i mean. i...
19 Aug 2008   The Bouncy Cube
With many maps at level world begging for comments and voting i often feel compelled to write something. then you play the map...
18 Aug 2008   Passing Uranus
Essentially a box map in space with some steel grate catwalks. i don't mind the darkness but the rooms off the main arena are...
17 Aug 2008   White Collar Violence
this wins my vote for the most sophisticated map title on level world
17 Aug 2008   Emerge Station
as slow as a hospital lift and as tedious as "The Matrix Reloaded"
17 Aug 2008   graviton
It's a shame this guy never made cpma maps as they all have excellent potential in this area. there are a few areas where you can...
16 Aug 2008   unlimited
nice map that just seems a little too big in places (pg, mh) but what appeals to me the most is that there aren't really any safe...
16 Aug 2008   Blood red
And another level with cpm potential. the quad, rail gun and grenade launcher can all certainly be reached with cpm assisted...
16 Aug 2008   Duel Twilight
Takkie is spot on with this one. it gets a bit laggy in places and is ugly as all hell but is an absolute treat to play on.
16 Aug 2008   Wasted Time
Again another map from requiem that really wont be fully appreciated unless played in CPM - not a rocket arena fan (so cant...
10 Aug 2008   Golgotha Core
medium to large symmetrical tourney map using standard q3a textures. there is also a health regenerator.
10 Aug 2008   niv3space1
there's a fine line between tricky and annoying; this map seems to have crossed it and sometimes a map is so tedious players just...
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Group 11 of 12

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