And it's too great game, the clearly multiplayer edition of quake is amazing...
Team Arena is also more clearly designed for multiplayer (but nobody plays it on Internet), have mind of teamplay... Bots are designed and programmed specially for teamplay in CTF, OneFlag, Overload and Harvester...
Edited: 12 Feb 2012 AEST
To find out more about the mod, visit:
q32ef.fragland.net/
I had liked to refine some things in this map, things like,as you say,the jump pads, i should have added some shader effect on to make them more evident.
Also the illumination maybe a bit dark on hallways...i have to take it more seriously (not that i treat the light as a joke...:)).
Well, with a bit more time i could have corrected some things but deadlines are deadlines, and this map took 2 days to make the only the vis procces on a P4 2.2!...once started this couldn't be stopped =)..
About the reference to "A brave new world", i didn't know it, i'm curious so i'll read it =).
Also thanks to MindlessPuppet for the review, i couldn't find your mail address, so i thank you from here.
Jaj
overall: good job. 7.5
But it's a great map against human opponents. Like he says, great for a LAN.
But why does "A Brave New World" link to the website of some recruiting agency? It's not actually Aldous Huxley's personal site, y'know...
The ammo placement could need some work.
Still, one of the best geocomp maps though.
Lovely work
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