Bug: Missing textures from mapmedia.pk3, that are not part of vQ3.
Congratulations,and gl for next maps
one big minus for me are teleports, escpecially one above the ra - don't you think?
I'm testing new maps on a clean install of Q3A, maybe that's the reason why I experience texture leaks while others don't.
Btw, it seems that someone voted with a '0' for this map. I don't know if this was by accident or intentional, but if it was the second, it would be nice to hear from this voter why he dislikes this map that much. I think the author would appreciate that.
anyway, good map, nice layout.. i dont think there is too much armor (ztn3tourney1 - the best known tourney map out there - has 2 ya's and an ra) but there are a lot of teleporters. Also, there is a bit of 'sameness' in the map so its hard to immediately know where you are. Nice layout tho, i love the RA location. Some pretty cool jumps also. I like the other one a bit better, but this one is pretty sweet too.
7/10
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well, and btw everybody uses vertex lighting...
[i]trying textures/ctf/killblock_i2_b.TGA...[/i]
Too much armor (RA and 2 YAs) for a tourney map, I think, but it plays good in FFA.
Keep up the good work! 8/10
Btw, is there any way to get a grip on your earlier works, TymoN?
Nice map TymoN.