Menu..::LvLForumExploreSearchProfile avatar

Harsh Grounds
Beefster

Write a comment
Bold
Italics
Small
More...
Preview only
PaN61
28 Feb 2010 #29
The center area reminds me of an Unreal Tournament CTF map.

(PS - I forgot which Unreal Tournament game, example Unreal Tournament, Unreal Tournament 2003, etc, reminded me of the center area of this CTF map).

PaN61

Reaction ~ Reply ~ Report
a very stimulating asymetrical layout with a nice common ground. due to item placement and base layout the blue team carries a distinct advantage. I guess it goes without saying now that this is part of the official threewave map pack but still worth pointing out for those who haven't already checked it out. My biggest complaint would be the lack of bumpers and how far back the flags are on their platforms.
Edited 4538.83 days after the original posting.
Reaction ~ Reply ~ Report
Tig
27 Jun 2008 #27
@umutcan: If you wish to submit a level (or in this case and level pack), please use the correct links. Try 'Browse > Map Queue' or the F.A.Q. for details.
Reaction ~ Reply ~ Report
umutcan
27 Jun 2008 #26
bah. SO i've found eadm mirrors the reasons

mirror 1 : ar.geocities.com/boletindistrital/Material/BP/eadm.zip

mirror 2 : www.files.lt/download.php

Edit ~ Delete
pYzon
23 Apr 2005 #25
One of the best asymmetrical maps ever. Good work Beefster.
Edit ~ Delete
PoPe[oYa]
8 Jan 2002 #24
WoW this map rocks!!, we are using it in a clan war this friday woot! its gonna be tricky getting pope outa the sniper hole mwuhahaha!. welldone.
Edit ~ Delete
not entered
2 Feb 2001 #23
Great middle ground, unevenplay. .. but still very fun. . . works good as a DM map too
Edit ~ Delete
not entered
12 Jan 2001 #22
TROPPI ERRORI!!!!!
Edit ~ Delete
Master Meehan
4 Jan 2001 #21
Tis ok, ive seen better... BUT NOT MANY!!!!!!!!!!!!!
Edit ~ Delete
Montiff
2 Jan 2001 #20
My favorite ctf map. Keep them coming !

Edit ~ Delete
[QSP] Bearclaw
1 Jan 2001 #19
Good map, but it could be better in parts...
Edit ~ Delete
icheatatmonopoly
30 Nov 2000 #18
i just pood... in case anyone was wonderringgggg
Edit ~ Delete
icheatatmonopoly
30 Nov 2000 #17
umm i would like to poo.
Edit ~ Delete
FuzzyBunny
3 Nov 2000 #16
I just forgot - there is also a spawn where if you move much you fall into the void. Only a minor problem though.
Edit ~ Delete
FuzzyBunny
22 Oct 2000 #15
This map rules but the bots sometimes get stuck on the enemy flag.
Edit ~ Delete
Mad_as_A_dog
16 Sep 2000 #14
Hey just wondering whats the best ever map

Edit ~ Delete
The Kamikaze Kid
9 Sep 2000 #13
This map is one funcky chicken
Edit ~ Delete
jrp
25 Aug 2000 #12
the best looking CTF map i have EVER seen. EVER.
Edit ~ Delete
Cougar
16 Aug 2000 #11
Man I am tellin' you this map is sweet! I just don't know what to say about it! Keep on makin' the CTF's dude! This level is destined to be a classic. Just wait and see. I hope you're happy Beefster--I quit my job cause I can't get enough!
Edit ~ Delete
Spank
15 Aug 2000 #10
Beefster,

This map could be a classic. As good as any ctf map I've ever played for any game ever. So many areas of the map stand out to be mentioned here that I'm way to lazy to do it heh.

An easy decision to give it a 10! :)

Edit ~ Delete
anjoemike
15 Aug 2000 #9
cool dude!!!!
Edit ~ Delete
not entered
9 Aug 2000 #8
COOL DUDE!!
Edit ~ Delete
Cougar
5 Aug 2000 #7
Ohhhhhh dude!!!! This map is sweet! The layout is very intricate and detailed. Looks like a lot of time went into this map. Way to go!!!!!
Edit ~ Delete
MrGreenJeans420
4 Aug 2000 #6
awesome
Edit ~ Delete
Johnny Law
2 Aug 2000 #5
Aww man, no location entities. There goes this map. :-/ Come on folks, finish your maps...
Edit ~ Delete
da314man
2 Aug 2000 #4
that rules!
Edit ~ Delete
Beefster
2 Aug 2000 #3
Thanks for the comments guys.

Prophet, I did a lot of play-testing of this map and found it very easy to enter the red base flag room as opposed to the blue one. The team specific door was added to prevent easier access from the blue side.

Edit ~ Delete
Prophet
2 Aug 2000 #2
Very cool design, and interesting gameplay, BUT:

The potcullis is only accesible from inside, because the shootme trigger won't work. I'd remove the damned thing anyway, because it tips the scale in the direction of red anyway. 8 for me.

1
Edit ~ Delete
Johnny Law
30 Jul 2000 #1
I really wouldn't call this "largish"... mid-sized at most. I think this is the first asymmetrical Q3CTF map that I've seen executed with any competence (sorry if I've overlooked someone). Would be interesting to try this one out.
Edit ~ Delete
Theme:
Bots:
Textures:
Not set
Comments:
29 comments (16.58 yrs ago)
Ranked:
Downloads:
8,955 & 315 LiveViews (daily avg. 0.97)
File:
harshg.zip, 2.3 MiB
PK3 date:
15 Jun 2000
..::LvL ID:
NewerOlder

Map history:
Clear
    ..::LvLExplore
    Search history
      ..::LvL Markdown
      The following syntax can be used to format comments.
      Close

      Loading...

      Map Search

      Search for a map.

      Results will appear here.

      Map peak