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cityy
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24 Aug 2023   Silence
I was kind of surprised to see my name in the lvl e-mail update regarding this release. While I don't personally mind the release...
25 Apr 2022   First Rebirth
As I've seen this level spook around on steam workshop a while ago already, here is a little context: There exists a shared...
2 Nov 2012   Fluorescent
Thanks guys! I'm working on a TDM map but I'm not sure wether I will make a Quake 3 version of it. Sorry for the late reply.
24 Oct 2012   Fluorescent
Fluorescent was added to QuakeLive with yesterday's update. Have Fun!
29 Aug 2012   AEon's DM7 Redux
Might as well just be personal preference regarding AEdesert @ AEon :) I was talking about visuals and consistency only.
27 Aug 2012   Space Invaders N Junk
It should be mentioned that this level was built for the Q3W 20 Brush Contest 2012...
30 Nov 2011   Windsong Keep
Still the #1 map of the competition for me. Great job buddy. (:
2 Nov 2011   Fluorescent
Don't be too hard with SyncError TheMuffinMan, he's just doing his job. :) Thanks again for the positive feedback. I'm really...
22 Oct 2011   Fluorescent
Thank you, EmeraldTiger, for the great review. It was a good read and I'm glad about all the positive words. Also thanks to tig...
20 Sep 2011   Achromatic
This release comes with a great range of assets. The look is absolutely stunning and the layout seemed to work from playing with...
20 Sep 2011   PowaHaus Redux
For me powahaus was always one of the more interesting maps in the cpm mappack. The geometry seems more solid and better...
20 Sep 2011   Realm of Steel Rats
Great review with lots of insight and background information - thanks for the good read, Mark. I don't like the map too much...
20 Sep 2011   Sanctum
I'm pretty disappointed by the review. It doesn't tell you anything about the maps construction and gameplay. Instead it is just...
25 Aug 2011   Industrial Revolution
Vertical gameplay is the essence of normal Q3 gameplay. It encourages players to use height advantages and think about their...
23 Mar 2011   Last Trip
What did even happen to that guy? Always loved his work.
11 Feb 2011   Mouldy Old Bastard
QL has Green Armor support.
29 Jan 2011   Out on a Limb
Shameless self-promotion! You are lucky it's an awesome map. ;P
5 Jan 2011   Cellular Rage
https://lvlworld.com/author/pjw
29 Dec 2010   Green Nightmare
Screenshot made me lol - "Is it still here?" :)
15 Dec 2010   Null And Void
I enjoyed this one quite much. Good work fkd. :)
15 Dec 2010   Corrosion
The map is ok. Could have used more cowbell. :)
20 Nov 2010   Solitude
Glad you decided to do that Tig. Thanks for all the work you put into lvl::.. :)
10 Nov 2010   Carved Grounds
A great map therefore you only spent like 2 and a half weeks on it - I really did not think you could do it so fast. The rock is...
10 Nov 2010   Lost at Sea
The atmosphere you got in this map is amazing - IMO creating an underwater feel is really hard and you did it very well. About...
10 Nov 2010   Solitude
I still wonder how you could pull this off in such a short time - great job, had a good time playing it. I hope we can finish...
27 Oct 2010   Battleforged
IMO, you can't compare those maps and say one is better than another in general - they are totally different in their...
23 Oct 2010   Left Behind
You can find the download mirrors below the level screenshot on the right side of the page.
18 Oct 2010   Camelot Castle / Sahra Catacombs
I'd recommend you to move on. This looks like it has taken a lot of time to finish - if you spend much more time on it, I'll...
17 Oct 2010   Camelot Castle / Sahra Catacombs
That's because q3mme captures uncompressed material. You need to get yourself a video codec and virtualdub or a simular programm...
16 Oct 2010   Camelot Castle / Sahra Catacombs
Alternatively you could give q3mme a run. Should find it with google.
13 Oct 2010   Left Behind
Why not? So people can see how the map is done.. :P Thanks for all the positive comments btw - really happy that most seem to...
9 Oct 2010   Battlegrounds
This is a great map - I really like the texturing and the level of detail feels just right. The only thing that bugs me is that...
9 Oct 2010   Left Behind
Thanks for the review and the kind words, Anthem - really good read. :) I'd also like to thank everyone who was involved in the...
9 Sep 2010   Colors
Me neither man, cba to do all the detail work. :D Thanks for the reviews btw. Edited: 09 Sep 2010 AEST
8 Sep 2010   Obec: Zastavka u Brna
This is what you mean: http://www.simonoc.com/pages/design/maps_q3/pom_bots.htm
14 Aug 2010   Pillamyd
I took some inspiration from this map when I worked on ct3dm5 and I got to say the variation in brush work and texturing is...
3 Aug 2010   DIFFICULTY:MAXIMAL First Person Edition
I second tig's opinion - starting from the main room no matter where you fail is a bit annoying - the rest was fun though.
21 Jul 2010   The Simpsons Map
@lol: You can set it in the catalyst controle center which you most likely installed together with your drivers. I don't have too...
19 Jul 2010   The Simpsons Map
@lol: You need to set it in your graphic card driver's settings - quake 3 originally doesn't support AA.
28 May 2010   Paranoid
Thanks again Hooyaah. :] This was my first map with a real theme.. looking at it now I'd say that there are too many light...
28 May 2010   Rainy Day
Thanks for the review Hooyaah! Also thanks Tig - for hosting and stuff :) I always enjoy watching the panorama shots. For those...
28 Apr 2010   Vertical Extended Venegance
Uh, I didn't figure the title was misspelt. :) Looking forward to see more maps by kaffeewunder!
20 Apr 2010   TLQ3Dm1 - Blood, Sweat, and Frags
I really like that - texturing is really cool and it plays really well. Though there are some parts that feel a bit cramped and...
12 Apr 2010   AEon's Pyramid
You have to encrypt the pk3s and make them read only to make the maps playable in quake live - I can't offer a link, maybe google...
28 Mar 2010   The Edge of Forever
oh winXP - I thought this was a linux issue! Looking for a fix..
28 Mar 2010   The Edge of Forever
Google said: http://www.quakelive.com/forum/showpost.php?p=315721&postcount=16
26 Mar 2010   Hommage to the Bad
Not a good reason to hate the map - if the missing aas file disturbs you, try to create one yourself. It isn't hard :) Good...
14 Mar 2010   ZPDM01
Even though the gameplay isn't the best - the theme is pretty awesome!
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