.::LvL
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Industrial Revolution
Industrial Revolution by Imric
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FragTastic Rep. 1400
#10   13 Jan 2012
Intresting..
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KommissarReb (SW12) Rep. 1720
#9   29 Sep 2011
Well, I don't like levels that are like a huge, weird vertical level. I am sticking with my opinion and not changing my mind.
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EmeraldTiger Rep. 1110
#8   29 Sep 2011
I have to agree with Mark on this one. It`s good, but it`s not great by any means imo. The visuals are clean, I`ll give it that, but the layout is definitely way too horizontal. I think adding a third story or increasing height differences could have gone a long way into making it more playable. As it is it`s fun for a few matches but will become stale very fast.
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KommissarReb (SW12) Rep. 1720
#7   09 Sep 2011
He must not have sent it in to ..::LvL because it doesn't show up on his list of maps.
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Hannibal unregistered
#6   09 Sep 2011
Errrr....there is already a CTF map with the name "Industrial Revolution" mady by Johnny Law back in the day, just FYI.
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HelterSkeleton Rep. 2953
#5   27 Aug 2011
OK! - then as a fan of doom i can see how this map would appeal to you = ]
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cityy Rep. 280
#4   25 Aug 2011
Vertical gameplay is the essence of normal Q3 gameplay. It encourages players to use height advantages and think about their positioning; more variety in gameplay can be achieved with more variety in the map's height levels. Also in some places on the map the height differences seem to be used in a weird way (e.g. at MH). Good map non the less.
Edited: 26 Aug 2011 AEST
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HelterSkeleton Rep. 2953
#3   25 Aug 2011
what the hell is skull tag? dare i ask???
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KommissarReb (SW12) Rep. 1720
#2   25 Aug 2011
Personally, I prefer horizontal levels over vertical levels. It may have to do with me getting used to playing Skulltag/ZDaemon so much. :P
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HelterSkeleton Rep. 2953
#1   25 Aug 2011
gameplay on industrial revolution is unfortunately very flat and one dimensional with areas being relatively compartmentalised. there is also a poorly constructed wall by the armour shards. bouncepads provide a very linear verticality with z-axis fighting all but completely absent. a 5 for effort!
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