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themuffinator
110 member comments

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Group 2 of 3
23 Oct 2011   The Longest Capture
@FistMarine: I don't agree with many of your votes either. You do vote regularly as I can see in the votes list but oddly enough...
22 Oct 2011   The Longest Capture
I'm not sure how many times dm17 has been remade, reduxed and regurgitated. I was interested in the idea of having flags spawn on...
11 Oct 2011   apologie
Yeah I'm with Tiger on this one. The comments here really do highlight the ignorant culture of the elitist ProMode'ers and why...
29 Sep 2011   DEADline
Quite a solid map for small FFA's. The map's structure and item arrangement makes for some varied and interesting gameplay. The...
24 Sep 2011   Achromatic
Yes, there's a tele from near RL (atrium floor) to near the RG.
24 Sep 2011   WaterWoodandStone
@DwInt: I'm not sure what causes that, but try using ioquake3 instead since it seems to get around that error (according to the...
23 Sep 2011   PowaHaus Redux
Well lengthly reviews can be good for those who have the time and patience to read it all. But one should end it off with a...
23 Sep 2011   Achromatic
Nah, they're not that close to each other. The Quad/Mega spawn on the other hand is right under the RG. It's still a pretty...
21 Sep 2011   Concrete's Contentment
The guys at FragLove are pretty stingent on what maps they add, so I doubt it. You could speak to stahlaal if you see him online...
21 Sep 2011   WaterWoodandStone
This map for Clan Arena... lawl? I'd like to see the round draw after round draw when there's only 1 player left on each team! I...
21 Sep 2011   Sanctum
I agree with the reviewer (whoever it was - I guess it was Tig?) about the ads. Slapping ad banners in a work of art such as this...
20 Aug 2011   Lime Juice
The honeycomb/hexagonal cell idea is an interesting concept to build around, but the map really doesn't offer anything...
22 Jul 2011   The Shortest Yard (2)
What the hell is that supposed to be?
21 Jul 2011   Arena
Keep in mind SW12, there is more to a map than just its looks. ;) Gameplay and aesthetics compliment eachother to a degree,...
21 Jul 2011   Arena
Actually, I played this map waaaay back in 2000 and I remember having a few fun games on it. But that was back then - I was a...
19 Jul 2011   Ballistophobia
It's a solid piece of work. Possibly a few nitpicks about the gameplay, but very well constructed and presented (as is to be...
19 Jul 2011   Concrete's Contentment
I was at one point going to write a review for this map... but when I got back to the current submissions it had 'review...
18 Jul 2011   Q3ultraTourney3
I think it can work well for CTF with a few changes. I have a proper map source file for this map... perfectly optimised too with...
18 Jul 2011   Starforce
@Anonymous: Assuming you know map making: info_player_deathmatch -> target_give -> ammo_bullets -> "count" "-100" (note the...
17 Jul 2011   Blood Run
LOL at those who only consider a map's theme. >>
29 Jun 2011   A Very Bad Place
You could rocket jump out of the lava in the original, so changing lava to fog removes that gameplay element.
22 Jun 2011   Lonely Planet
GTKRadiant ftw!
8 Jun 2011   Andronicus
It's got enough visual gimmicks to make it a memorable map and every area is quite distinct. The Quad Damage idea is brilliant! A...
2 Jun 2011   EADM Maps
It took me a good few years but I finally got my hands on both Quake 2 mission packs. The relevance to this is that the Xatrix'...
17 May 2011   Shibam
@DaEngineer: That method has worked for me. I recently blocked together a remake of q2dm1 for QL -...
16 May 2011   Shibam
@DaEngineer: Ok then maybe try get rid the trigger_push, put a bot_roam in front of the entrance and surround the area with 1-way...
16 May 2011   Shibam
@DaEngineer: A possible solution might have been to set that trigger_push to a nohumans=1 key. It works for spawn points, and it...
16 May 2011   Shibam
I've only just decided to give this map a go and I must say, I'm impressed. This is the kind of content we need these days -...
10 May 2011   Miniman
@egs3: http://lvlworld.com/a.php/ENTE
2 May 2011   Obec: Zastavka u Brna
My bad!
1 May 2011   Obec: Zastavka u Brna
@Caesar: 7z files can be opened with 7zip... www.7zip.com
23 Apr 2011   Random
@SW12: At least that map doesn't have missing textures :P At least I can't remember it having any.
23 Apr 2011   The Vomitorium
I never got the opportnunity to play this back in the Q1/QW days but still have some knowledge of the original. The review is...
23 Apr 2011   Kineterra1
5/10 just because you think it's ugly? Personally I think the terrain has been done very well (much better quality than standard...
23 Apr 2011   Tig's Den
@Devilbeast: I don't think anyone has ported any of them. Curiousity made me try to do so on one occasion, but I couldn't make...
13 Apr 2011   Smalls Edge
OMG a gooball map without missing textures!!!! :O :O :O
13 Apr 2011   PadPool
LOL it only took 11 years to add this map! Ente is a legend, and this map of his certainly doesn't disapoint either. I wish more...
6 Apr 2011   Last Trip
I don't use Win 7 but you could try the latest 1.6.x test build......
7 Mar 2011   Derwyll's Castle 2
A real work of art. The eery atmosphere is incredible, although looks a little bland in places. Not sure about the gameplay as I...
1 Feb 2011   Public Execution
I remember playing this map years ago. This is one hell of a fun map and features some very interesting ideas not seen in any...
26 Jan 2011   ..::LvL 10th Anniversary CTF Map pack
Brian you are a legend!
22 Jan 2011   Maximus Overdrive
Yeah I was fortunate enough to manage a 2v2 on LAN +4 bots, so 4v4 essentially.
22 Jan 2011   Danse Macabre
It's like a new Bloodrun! Very well done, and it's about time you switched to Q3 mapping! :)
20 Jan 2011   Tortured
A really great map, and it has a superb atmosphere. Well done! I was going to review it sometime back but it was rather laggy on...
20 Jan 2011   Random
The irony is that in the readme he states that he fixed the texture issue that was present in his previous release. That...
19 Jan 2011   The Purple Room
What a coincidence... it's PURPLE!!!! AND it's a room!
21 Dec 2010   Lo sota Olt
On-topic though, the screens look incredible but I haven't tried the map yet. That massive file size is putting me off (damn you...
25 Nov 2010   Almost Lost
Not a bad map (although an aesthetic failure), but Quake Live has made me majorly sick of it. Edited: 25 Nov 2010 AEST
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