If patches don't work for you then try with brushes instead - applying nodrawnonsolid with botdonotenter applied to the faces facing the item_botroam.
What I did find rather strange and arkward was that fog pit with bounce pads. The initial trigger_push especially is all too easy to get caught on while merely wanting to pass by the entrance - it isn't needed, rather let players voluntarily jump through the door to the first jump pad.
That's the only gripe I have with the map, otherwise congrats on a job well done. 9/10.
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