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HelterSkeleton
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Group 3
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12
14 Sep 2022
Bloodister
For me, the best retexturing of the level yet. just the right tone. anymore would have made it too busy. the logos are a...
28 Jul 2022
cs_assault for Quake 3
CS maps generally don't translate into Q3 because they are played with a more realistic movement style and weapons base. Q3 tends...
13 Jul 2022
The Fragpit
I agree with the review and comments so far: great gameplay let down by the visuals, but as long as it plays great who cares...
13 Jul 2022
The Dark Zone - RMX
not one of my favourite maps, the original and its remakes always feel a bit loopy like one's chasing one's tail. So was a bit...
13 Jul 2022
Gliese581 CTF
the length and narrowness of the paths (along with the openness of the map and the lack of sufficiently protective railing -- of...
10 Jun 2022
Ascension
@raspatan that is a very good question. tbh i don't really play space maps all that much but I will have to give it a try. I can...
28 May 2022
Centauri Montes
I was a little annoyed that the author excused the construction and gameplay flaws in the readme file by suggesting it was the...
28 May 2022
Place of two more deaths
a well trod path but all the changes to architecture, gameplay, atmosphere are all real nice.
10 Dec 2021
RocknRoland
there aren't really that many custom q3 maps large enough to host huge player loads (which would have been especially useful...
7 Dec 2021
The Reaper's Monastery
while this level is way too flat for Q3 deathmatch, it does show a lot of potential as a single player mission /puzzle. I think...
6 Dec 2021
Time to die
@raspatan agree with you about the "flatness" although the author has made several alterations (aside from the cosmetic lifts)...
18 Nov 2021
Left Behind
@Tig : well I can't wait to see what's next
17 Nov 2021
Left Behind
ooh! and even this one!. surely this one has been shortlisted for the featured maps? I know I was critical of a few points in my...
17 Nov 2021
Hot Place
great choice for a featured map. Hot Place was was also one of the official maps in the 2017 Promode league. Edited 33 minutes...
7 Nov 2021
Sewer
one of the best realisations of a sewer theme I have seen in q3. Reminds me a little of the original quake single player sewers...
7 Nov 2021
You'll Shoot Your Eye Out
This one was hard to rate. Creative concept and looks amazing, and item placement felt really spot on but some map elements tend...
27 Sep 2021
The Lost Yard - Extended
I like the layout. Removing the rg prevents sniping from its platform and brings the game back to the main platform and hitting...
26 Sep 2021
Out on a Limb
@Tig thanks for the heads up - no I did not.
24 Sep 2021
Out on a Limb
oh: and the aesthetics are amazing btw: I noticed players hate a little on it, but the contrast of lava and water, stone and...
24 Sep 2021
Out on a Limb
I'm a bit scared to comment: I'm afraid you might turn on me: but ultimately here goes: just shy on enough health for a 4 player...
11 Aug 2021
Robot Calm
I've played this map extensively now and think it suffers from the following shortcomings: 1. the MH and RA respawn times are too...
6 Aug 2021
Deep Element
@Tig you are playing the devil's advocate here aren't you? An intersection about an environmental hazard + seeming dead ends to...
17 Jul 2021
DEMONHOUSE
not enough weapons and not enough health for the size of the map and the number of players it could potentially hold
15 Jul 2021
Take to the Sky (Tornado Remix)
a couple of things could have improved this map: given the size and the openness of the map, 1. some ammo clips scattered about...
9 Jul 2021
q30tourney1
@raspatan. Certainly there would be little in the way of any strategy in a box map - it would at least need to have rooms,...
8 Jul 2021
q30tourney1
this is an interesting case study in item placement and item balance. I wouldn't have commented but for the reviewer's telling...
8 Jul 2021
Area 15 - Nvidia Bunker
for those looking for the abridged version: visually, this level has all the bells and whistles, but level design and gameplay is...
11 Jun 2021
INSTACTF1 (map pack)
the first map has a great layout overall - glad it had a remake with weapons but is pretty pointless as it stands. I don't know...
11 Jun 2021
Tokay Arena
@sst13 q3dm10 for me is a highly underrated map but i have always enjoyed the network of stairs and catwalks. would love to see...
8 Jun 2021
Tokay Arena
@raspatan I guess we'll see that one soon enough. not a big fan of that level either, but it will be interesting to see how it...
7 Jun 2021
Tokay Arena
this certainly has the sst13 twist to it but for me personally, I don't know that we really needed another Tokay's remake. It...
4 Jun 2021
Reaping Flesh
my main problems are design and item related: the rescaled bouncepad to access the LG being the biggest one; all really out of...
30 May 2021
LDAQ3A01DM
without repeating too much on things already said: what could have really helped this map is better connections to the main...
30 May 2021
Willpower
a bit of a weird one for me: I'm really not sure what this map is or wants to be. Aside from the fact that I found missing...
29 May 2021
Vicious
beautiful layout and item placement. aesthetically, the contrast of red and green lights was a bit odd, and as a tourney it could...
27 May 2021
Last Minutes Of Pompeii
I guess the symmetry and all the doors (both the visibility and the sounds) put me off of this one. but props for the texturing,...
23 May 2021
No Class!
My only complaints are that there are not enough weapons for the size and potential player loads, and the lack of connectivity to...
22 May 2021
Haunted Salvation
I love the music for this level. it's something different from the standard q-3 inspired soundfiles
22 May 2021
The Playground (2)
a little light on the ground in weapons and heavy handed in health but a lot of novelty and eye candy on display here that is...
22 May 2021
Love Comes To Town
while a bit rough around the edges, this level does supply some fast and fun gameplay. nothing really serious here but still can...
15 May 2021
Crackle on the wire
great layout for dm. biggest complaint would be too little health for the size of the map and recommended player load (contrary...
15 May 2021
Sublevel Tokay
I kinda agree with Aeon on this one. I actually really like the creativity behind fkd's verticality but the atriums could be...
7 May 2021
CHURCH OF QUAKIN'
another large LAN party era level from author Q that is recommended for freezetag. The central area with the death pits can be a...
7 May 2021
PROJECT FROSTBYTE
a map really made for the large LAN party era. Great skybox, that along with the interior foliage gives off a Silent Running vibe...
6 May 2021
Lost In Technic
a lot of snags on this one (and not just the item location markers either). My rule of thumb for a map is always to go for the...
2 May 2021
Temple of Amun & Temple of Amun 2v2
@Tig this was the map I mentioned to you that might be worthy as a featured release.
2 May 2021
eulogy
... @Tig Aw, Snap! That was exactly the only problem I had with it too, and what kept me from scoring a 5. maybe??? You are very...
2 May 2021
eulogy
@Tig I'm really curious to find out what you thought it lacked for it to miss out on the final cut. nice shader effects on this...
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Group 3
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12
Comment history
Highlights from the group of 48 releases.
Out on a Limb
-
Most comments
(80)
INSTACTF1 (map pack)
-
Least comments:
(1)
The Dark Zone - RMX
-
Top voted map:
4.7
/5
Total comments for these maps:
725
Member history:
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