I reall haven't had a chance to do anything other than explore the map on my own, but hopefully I'll get a chance to put it through a workout at the LAN I'm going to this week.
I put the jumppad because i wanted the platform to be raised so i could add a couple trick jumps (there are a couple trick jumps you can do to get to that platform in the rail room) and also to give off a sound cue and make it maybe a little more difficult to get to the RA without anyone noticing.
Thx alot for your comments =)
The level is quiet in places, but not so much so that it detracts from the gameplay. In fact, the game flows quite well, and I liked the custom bounce pads. In general everything worked out; the combination of Yellow Armors and armor shards made for a bit too much armor a bit too close together in some palces, but that wouldn't really matter most of the time.
Over all, great job, I mean this is the first released map? I don't know, that's the impression Juz gave...
However, I do have one comment: In the railgun room, there is a bouncepad nearby which leads to a little walkway, and the only place you can go from there is across and down into the little puddle room. This seemed kind of over kill for such a small connection point, perhaps just having an extra hallway there would have sufficed.
At any rate, great first effort, well deserving of the 8 it gets from me :-)
-Octovus
Thx for the beta help!
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