eulogy
Screenshot for eulogy by jex
Added: 27 Mar, 2004   More than 10 years old A 360 degree panorama is available.
Promo Shot
#9
0+0  -0
28 Jun 2017
TigTig
Rep: 623
While looking for the next Featured Release, I gave this map another look. It really is a great release. Just missing the Featured Release pile.
Well worth checking out people. The author has got a lot right here.
#8
1+1  -0
17 Apr 2015
obstroc
Not registered
This map is like meeting an old friend again for me. I was playing this little monolith allready in the past and I never could remove it from my collection. It's definitely still one of the most impressive maps in terms of details and lighting for quake 3. It didn't reallyget older for me. It also reminds me to several UT maps, out of the UT2k3 and UT2k4 aera.
(Speaking about this, ... there is also an interesting DM-Rankin remake from UT series for Q3 as found on the following worldspawn archives: en.ws.q3df.org/map/q3rankin/ maybe anyone likes this one)
#7
0+0  -0
12 Jul 2012
FragTasticFragTastic
Rep: 976
Well I'm really fascinated in this map since it's held in a factory and I love factory maps. Excellent gameplay and finely brushed textures plus Framerate is perfect when playing with 4 bots. Nice Work! 7/10
#6
0+0  -0
09 Nov 2008
v1l3v1l3
Rep: 601
yeah..I like this map quite a bit. I'm amazed with the "not so great" comments.
#5
0+0  -0
06 Nov 2008
KaleoKaleo
Rep: 20
Nice! Never knew Jex mapped for Q3... I'm only familiar with his work for Tremulous.
Defiantly going to give this one a try.
#4
0+0  -0
10 Aug 2004
auLucifer
Not registered
I use to love DM5 from Q1. It was awesome online with about 12 others and the flow was great.

This is an awesome remake and it brought back some good memories. My only problem was the location of the rail. It isn't a bad addition to the level but its location is a pain to get to.
#3
0+0  -0
01 Apr 2004
Plextor
Not registered
the lighting is nice, the texture combos were OK for the most part, although some things just didn't seem right

the scale of the 2 main large rooms could have been more refined, they seem to open compared to the rest of the layout

nitin: i believe you mean dm5 from quake 1... which was a horrible map to begin with

although this map is an improvement, like nitin said, it's as good as it can get out of that layout
#2
0+0  -0
30 Mar 2004
Q-Fraggel
Not registered
Actually I didn't like the aesthetics of the map not as much as anybody else. The coloured lighting and combination of textures didn't do it for me ...

Nice use of q3map2 features though!
#1
0+0  -0
27 Mar 2004
nitin
Not registered
good stuff. The detailing is excellent although it's a fair hit on the framerates on my low-mid range system (thoug it's really high-end enough for q3).

Gameplay is about as good as you can get with the old e1m5 layout.

nice work.

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