Dead Souls
Screenshot for Dead Souls by GlassMan
Added: 27 Mar, 2004   More than 10 years old Has been a featured release Over 50 votes. A 360 degree panorama is available.
Promo Shot
#31
0+0  -0
29 days ago
Awesome map :)
#30
1+1  -0
22 Mar 2018
ZIN
Not registered
this map is freaking awesome. the gameplay is good and there's green, yellow and red armor. i play on cpm with a quake champions mod i'm working on, and it's quite fitting. of course cpm movement blows that pile of absolute horseshit quake champions out of the water. get this map you won't regret it.
#29
0+0  -0
17 Mar 2018
ZIN
Not registered
can't wait to try this in 2018 with all the hd textures etc. that i'm running. probably not quite a poor mans blood covenant but still.
#28
0+0  -0
19 Nov 2012
HDK!HDK!
Rep: 170
Simplemente beautiful=)
#27
0+0  -0
11 Jul 2012
squadsquad
Rep: 0
Has anybody found the BFG for this board? I didn't think it had one, but the Weapons icons lists it.
#26
0+0  -0
07 Jan 2012
FragTasticFragTastic
Rep: 916
Top Notch!
#25
0+0  -0
13 Jun 2008
Kiiro Karnage
Not registered
The third paragraph of this review is one of the best bits of writing I have read and sums up the map perfectly.
#24
0+0  -0
18 May 2004
DAV61
Not registered
Awesome work Glassman!! not only does it looks good,but it plays great. thanks
#23
0+0  -0
13 May 2004
Black Dog
Not registered
Glassman shows id how Gothic *should* be done.
What a fucking amazing map.
#22
0+0  -0
20 Apr 2004
waY2Kool
Not registered
congrats on making PQ's LotW, Glassman! well deserved!
and DEMO, i never thought i'd say this about anyone, but - my wife is actually starting to make more sense than you. :o>
#21
0+0  -0
15 Apr 2004
{DEMO}LITION
Not registered
The atmosphere was so good that I wanted to say I crapped myself several times whilst playing it (though I'd be lying). Excellent map. No doubt about it. I especially liked the stain glass window projection on the wall from the light coming in through that window; that is something I've never seen done before.
#20
0+0  -0
15 Apr 2004
{DEMO}LITION
Not registered
Uh, I never actually downloaded it because I was too busy critisising others :rolls eyes at himself, but remebers he needs mirror to see them:. I'll grab it now and see how nice it is.
#19
0+0  -0
15 Apr 2004
ydnar
Not registered
Keep your panties on ladies.
It's a great map. Can we leave it at that? :)
#18
0+0  -0
15 Apr 2004
waY2Kool
Not registered
wow, thanks for clearing that up, DEMO. :rolls eyes:
#17
0+0  -0
09 Apr 2004
Nuclear Ninja
Not registered
Spooky, Spooky, Spooky. I've had this map for a few weeks and it still creeps me out. Just the atmosphere is worh the download (and I thought the ID maps were gothic). But then again, what do I know...
#16
0+0  -0
09 Apr 2004
Myth
Not registered
Awsome map GlassMan. Been playing it for a couple of weeks now, and it still rocks.
Congrats
#15
0+0  -0
08 Apr 2004
{DEMO}LITION
Not registered
I just feel 'cat and mouse' doesn't really fit a review on a map. Plus 'cat and mouse', as you described it, happens a lot of times in battle because you chase someone you see out of the corner of your eyes for a while. So this really makes it a gameplay theme in all maps IMO.

"And the architect mentioning in this review seems to try to give a very good visual on what the map looks like before you play it."

I believe you were quoting there just to try and get back at me? Since you think that quote makes no sense, I shall explain: "architect mentioning" = when someone metions architecture on something. "Very good visual on what the map looks like before you play it." = the reviewer has gone into such detail that he seems to be trying to giving us a 'seeing' before we play the map, so that we know what we're in for to a certain extent.

Enough said... *retains himself from saying anything more argumental*
#14
0+0  -0
07 Apr 2004
waY2Kool
Not registered
hehe, and this makes sense, {DEMO}?
"And the architect mentioning in this review seems to try to give a very good visual on what the map looks like before you play it."
riiiiight.
'cat and mouse' was a bad analogy. my fraggin' buddies and i use that term when we find ourselves hunting each other down and scaring the living crap out one another.
a great map nonetheless.
#13
0+0  -0
06 Apr 2004
GlassMan
Not registered
Thanks for all the comments & thx pjw I'm honoured!
I agree the gameplay may not be to everyone's taste - the map's history conspired against good layout planning. It started as a segment from a single player map I made for Quake (as in quake 1). My original plan was for 1v1 but it got a little too big for that so I added the quad and made it a little larger still in the hope that small ffa's & 2v2 would be fun.
#12
0+0  -0
05 Apr 2004
{DEMO}LITION
Not registered
waY2Kool, in regards to your gameplay review, 'great cat & mouse fun' is gobblety gook to me. All that says is that 1v1 gives one player chasing another, which after all happens to a certain extent if you play 1v1 defensively (like I often do). A real gameplay review would give comments on which items are where because that makes good gameplay, and which places link to other places to give good gameplay etc.
#11
0+0  -0
05 Apr 2004
pjw
Not registered
Outstanding map. Haven't played it enough yet to say much about gameplay, but the aesthetics are really sweet. It's now the latest addition to the Kickass Maps list on my site.
pjw.planetquake.gam...ml#kickass
#10
0+0  -0
05 Apr 2004
waY2Kool
Not registered
oof, glad you cleared that up in the end with your 'moral' :)
it's really not hard to review the gameplay tho. we play with 3-4 ppl. which is about perfect, i wouldn't put 5-6 in here tho - it's too tight for that. 1 on 1 is awesome - great cat & mouse fun, with guaranteed jump-out-of-your-seat action.
#9
0+0  -0
02 Apr 2004
{DEMO}LITION
Not registered
Gameplay is sorta hard to review about if you think of it; it isn't really that easy to go into detail with how gameplay works (if you do it'll be a boring piece). But I do agree, a review just isn't complete without any mention of gameplay. And the architect mentioning in this review seems to try to give a very good visual on what the map looks like before you play it.
Moral of this story: if you don't like the reviews here, do them yourself; LvL needs reviews big time.
#8
0+0  -0
02 Apr 2004
waY2Kool
Not registered
yes, the visuals and atmosphere are superb. the gameplay is quite good too and we play it regularly. nice work Glassman.
a keeper all the way.
#7
0+0  -0
01 Apr 2004
Plextor
Not registered
I agree with LH

where are reviews of gameplay... seems to be that all 'J f z' cares about is visuals.
#6
0+0  -0
31 Mar 2004
not entered
Not registered
nice, but not a keeper
#5
0+0  -0
31 Mar 2004
Spinolio
Not registered
Fine job, I'm always finding a new hidey hole to peck from. We have made this one of our lunchtime regulars.
#4
0+0  -0
30 Mar 2004
Q-fraggel
Not registered
Amazing map! Love it!
#3
0+0  -0
29 Mar 2004
StormShadow
Not registered
Gameplay is ok... not as good as in GlassMans first map.
The looks are incredible, and the map is certainly worth a dl for the aesthetics alone.
9/10
#2
0+0  -0
27 Mar 2004
nitin
Not registered
best gothic map ever!
Gameplay is excelelnt too, one of those rare must have maps.
#1
0+0  -0
27 Mar 2004
LH
Not registered
Umm, What about the gameplay in the review? The entire thing is about the appearance.

Next releaseThe Epic Battle 
                                                                                                                                                                                                                                                                                   

 

 

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