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leilei
43 member comments

3 Apr 2026   VIRTUALITY NIGHTMARE
I'm glad there's some love into attempting to preserve early VR gaming (in ANY form) because it feels like it was a fever dream...
4 Mar 2026   Facing Giants
Was hoping Akom74 had finally come back and released maps here, but no..... it's Melkor bungling up a repack of a 2014 OpenArena...
7 Aug 2025   Shaft 25
i'd advise the sound to be converted to mono instead. Stereo sounds in the world are treated without any spatialization because...
2 Aug 2025   Shaft 25
It's a stereo wave file which stock vanilla q3 can't load.
28 Jul 2025   The space abattoir (2)
the broken shader is glass/darkglass and can be found in gumbase (the glass shaders were originally made for Prisoners of War):...
31 May 2025   Space Invaders N Junk
i know it's not but it reminds me a lot of the skyholder track in the 3DO version of MegaRace
15 Nov 2024   Rockshellwill
ah this classic Kingpin skybox
8 Aug 2024   Campgrounds After
.....I don't see 'sex' out of it, more like "q3dm6 EX".
28 Jul 2023   champion
a couple? it can take **11** seconds to be destroyed by the fog moat you can't get out of. cool
28 Jul 2023   3dfx Themed Map (pack)
Mr. Elusive did not make this map. That is an error from one fan site.
14 Jul 2022   Gliese581 CTF
I like the looks at least,
25 Jul 2021   Area 15 - Nvidia Bunker
The original PK3 was built on April 20 2000, this is lost in the upload :(
4 Jan 2019   Hangar
The map's got a strange lighting balance compared to the original. This is darker than the original and brighter than the...
1 May 2018   BathHouse
Bathhouses are also hard. I've also tried to map some japanese sento CTF map 2 years ago and having that look convincing while...
1 May 2018   BlackHurricane
Ships are hard. I've tried to make a map kind of like this 2 years ago and failed. It was also an air ship but powered by...
18 Nov 2017   CTF Longest Yards
Ignore Fragtastic. He always comments on every old map assuming the author's still there reading the comments after 17 years, and...
5 Jul 2017   The Campgrounds - Matrix Edition
It's pretty obvious that you don't have your video card drivers properly installed. Even a PentiumMMX+Voodoo2 12mb can get...
16 Jun 2017   The Basin
Works for me (stock Q3A 1.32, +set com_hunkMegs 128)
28 Apr 2017   The Campgrounds - Matrix Edition
Why this map wasn't done 17 years earlier is a bit baffling. The Matrix was at its peak then and all Q3 got out of it was that...
9 Oct 2016   rev1
Calling him an "author" is a bit of a stretch as he's had a long history of stealing and converting others maps (and even taking...
25 Jul 2016   DM-DogMeat-DT
DM-Deck16][ we meet again
12 May 2016   The Purple Room
don't let young vaporwave fans know about this map
11 Apr 2016   Meet Mr. Frag
You replied to a 14 year old comment. Ray is not likely still here to care. Edited 1.07 minutes after the original posting.
31 Mar 2016   FortTown
Unless you marked it as hazardous in some way (like danger: piranhas on a sign with a bunch of piranha autoSprites floating in,...
31 Mar 2016   2myhouse
Apart from the 6 minutes 11khznses, some real navigation issues hamper this. Every bed is a huge jumppad straight up into the...
24 Jun 2015   Deck 2k7
I really really really really have to point out that the "old school ut!!!" map here is not Deck16][ from Unreal Tournament, but...
18 May 2015   q3sg1a, q3sg1b, q3sg1c
As impressive as this map looks, i'm surprised the stargate's liquid shader is only just an animmap. It could be done better with...
27 Jun 2014   EADM Maps
It's worth knowing that EADM6 (Asylum) was recycled into Quake III Revolution (ported by EA-owned Bulflrog and published by EA)...
2 Apr 2014   Battlezone
their are certan angels in the map were my FPs's go to 6fps. my system: emachines Pentum III 667mhz 3dFx VooDoo 3 2000 CD Quality...
26 Mar 2014   The Good Place
Um Frag... You DO realize these are textures from the original Quake and this map is directly converted out of Quake, right?...
5 Mar 2014   Q3Deck
Wish this were Deck16 and not Deck17. I always hated the "hot neighbor" as described in UT2004.
5 Mar 2014   cs_assault for Quake 3
Also, this is not the only cs_assault conversion on LvL. Here's this less obviously named one from 2000...
19 Feb 2014   cs_assault for Quake 3
I wish OXOTHuK had a better choice of skies in his CS port releases. The orange Q3 scrolling ones doesn't work in CS maps that...
25 May 2012   In The Well of Time
With humans only, performance is okay. Some good ideas like fish beziers. Some texture messerage with JPEG artifacted low-res...
25 May 2012   Angkor the flag
I really tried to like this level, but it turns out it's too gray and cramped. There's a lot of confusion regarding the gameplay...
12 May 2012   Dreamcast Maps (..::LvL Edition)
Technically all the maps are created by id software (save for a couple exclusives and the ss maps), and they were all...
27 Apr 2012   Dreamcast Maps (..::LvL Edition)
that's because console players suck and fall into things. Raster Productions was right also dc_map01 has a lot of detail loss...
27 Apr 2012   even darker
You've never seen DM6 before? OA has a remake of dm6 AND a port of dm6, but it's not this one, and eventually i'd want no quake...
20 Apr 2012   Hell's Gate v2
The flame on the skull torch by the heavy armor is seriously messed up too
20 Apr 2012   Farkian
Another con to mention about the map is that it includes an unnecessary machinegun replacement skin to recolor it as teal.
19 Apr 2012   The Simpsons Map
While the map is very memory intensive, the HUGE wav file in the Stonecutters building promoting a myspace band wasn't necessary...
19 Apr 2012   Inner Sanctum
No it isn't. Remember that Team Arena was never a hot seller so he probably never knew.
19 Apr 2012   Krichevo Town
I think the bad performance comes from the copious strips grass being alphatest as modern video hardware does that by shader...

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