Anyway, I appreciate the reference to Cambodian Angkor Wat 🇰🇭, it's always nice when architectural monuments are mentioned and given attention! The palm trees and hanging bridge are well performed and contribute to the tropical atmosphere very well. The last part, however, I could not say about the ads.
The map manages to present all the basic weapons and major items, despite the level not being too large. Speaking of level size, I'd make the map a little bigger, but it's certainly playable in this release.
Bots do get the Red Armor and do make good frags (not me, my team bots :-) ).
9/10 for the very good job (i didn't like the advertisements too).
The map works fine on my old P4 computer, my com_hunkmegs are set on 128 and my system runs on 1 Gb RAM and a GeForce 6200, I don't know if that helps. My baseq3 folder was pretty clean, I mean right now I've got a few maps in there and none of them too big or too complex or too loaded with custom shaders and textures; sometimes I have to clean up the folder to try new maps. I'll have to check out the console, but I think the q3 engine reads everything on the baseq3 folder everytime a single map is loaded which could lead to problems sometimes, but I'm just guessing.
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