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HelterSkeleton
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Group 7 of 12
20 Jan 2020   AEon's Arcs
architecturally very interesting and worth roaming around in. I agree with Tig about the sci-fi feel. Budget sci-fi (and one can...
19 Jan 2020   Abandonment
Not the most complicated layout, But I've seen worse. Nice use of the Rorshach textures and I liked the atmosphere. It was...
19 Jan 2020   tsu-eround
I appreciate that this map is designed with SoD style excessive plus in mind, but even so, a simple circular map is still a bit...
16 Jan 2020   Face To Fate
I really like the map layout and texturing a lot better on this than with addiction. There are a few clipping problems though...
22 Dec 2019   The Courtyard (V2)
with death match, I think the number of weapons (excluding mg) is a good indicator of player load. it is nice to see that weapons...
20 Dec 2019   Unfinished Map
the lighting is just to die for. I thought the caulking texture was applied nicely. would like to see the "unfinished" idea...
9 Dec 2019   ..::LvL Q3A - 20 Years
Congratulations on 20 years. Here's to another 20 more. I look forward to playing the tiers.
6 Dec 2019   The Potato
oh cool! thanks. sorry for troubling you. I didn't even realise I could do that. next time I come across a level with missing...
6 Dec 2019   The Potato
also: if team arena could be added to the overview under game type, that would be great. thx
6 Dec 2019   The Potato
great to have a small 2v2 ctf for team arena that is not basic. I don't really care that the other ctf game types aren't...
30 Nov 2019   Tomorrow's Gone
you know, I can see what Excelsiore was going for here. It was the time where symmetric tourney maps were popular because that is...
30 Nov 2019   Simplisity
to give credit where credit is due some thought has been put into the item placement. 5h and armour shards to reveal location,...
27 Nov 2019   VirtualMayhem!!
a lot of fun in team deathmatch
25 Nov 2019   Aethernal Nights
this works better as a tourney for me.
23 Nov 2019   Frozen Abyss
I've scored this a 4. I think it is a very good release but my main issues are with RA/RG placement and that other than the lg...
21 Nov 2019   Audiorum
overall great experimental mapping. The ctf could have benefited from some safe place landing platforms when dropping back down...
20 Nov 2019   Terra Incognita
note: harvester and overload are not supported which is a shame.
19 Nov 2019   26/27
nice little 2 on 2 TA but the flag rooms are a little cramped and some item tweaking would have helped. I suggest: two doublers...
18 Nov 2019   Guttersnipe
i really like the layout of this map and I think it works really well in TA so credit to Rinc for converting it. There are many...
15 Nov 2019   Concreteology
While this level could be criticised for having a simple layout (which it has), I kind of really like this in a TA map because it...
3 Nov 2019   Plasma Caves
while items for TA are supported, the standard TA game types are not. suitable for TDM/FFA. Due to the nature of the level design...
13 Oct 2019   Unholy Sanctuary
Martinus, your imagination and creativity is unmistakable and undeniable. Love the map objects: the planet, the skulls, etc. And...
7 Oct 2019   WaterFear
this is the ctf version of arcan's other map Railgun Arena also available on LvL
3 Oct 2019   DESP-DM2
I would add cpm to gametype under the overview for this one. i play it in promode. i had always thought this was intended for...
3 Oct 2019   TLQ3Dm1 - Blood, Sweat, and Frags
I'm gonna recommend this one as worthy of being a featured map at some point ;)
3 Oct 2019   The New Flesh
Also, just a suggestion: Riscchip's output in 2000 was really solid. I think This level, and Morphium Seeky are both really good...
2 Oct 2019   The New Flesh
I see Niptlar's point about the item placement in FFA but it works really well in TDM. The area with the 50hs becomes a really...
2 Oct 2019   Morphium Seeky
fantastic little map! it deserves far more of an overall score than the measly 3.6 it currently has.
30 Sep 2019   Green
i'd recommend adding cpm to the game type under overview as there are obviously routes intended only for cpm e.g. health to...
30 Sep 2019   Railgun Arena
if the author lost the water and added some platforms this would work as a tricks map for DeFRaG
27 Sep 2019   Revenge of the Vortex - Q3
look: this is a rather strategic ctf map: its HAL9000; he knows exactly what he is doing with ctfs. having to move forward into...
27 Sep 2019   Tig's Ghosts 'n Goblins
I'd love to write a review for you but I am not familiar with Ghosts n goblins so I don't think it would be fair. I don't even...
27 Sep 2019   No One
some moves have been lost in this conversion and others made easier (that tbh didn't really need to be) but overall I think this...
25 Sep 2019   The Yard Of Stone And Steel
I didn't mind the conversion actually. the rg is slightly easier to reach but because there is no clear los to the bottom it is...
25 Sep 2019   Fluorescent
perfect blend of looks and playability. well done.
25 Sep 2019   Sublevel 27
clearly an effort in level design and in that respect it is flawless. my main issue however was with movement. Movement is really...
25 Sep 2019   Angularity
judging by some of the author's other maps I think they had mods in mind. I can see this working with grapple hooks enabled. it...
23 Sep 2019   The First Step
Wow! I really want to give this a 5 because it is not often a mapper will take on a large ctf map and make it look this good. And...
22 Sep 2019   Sector 9 "The Cytherean Outpost"
i'm going to play this more later but for now it is worth pointing out that there is at least one spawn location that spawns you...
21 Sep 2019   The Ancient Place
While not optimised for standard Q3 this level is perfectly suited for the type of gameplay it was intended for and those trees...
19 Sep 2019   A Phuking Phoenix
yeah! about the portal. I didn't really want to dwell on it too much because I think for most people they play tourneys at least...
19 Sep 2019   Cock Blocked
that's such a shame dONKEY I would have loved to have seen the completed series as you envisioned it. The style of it makes a lot...
16 Sep 2019   Shibam
i really would have liked the awnings and rugs like a play on magic carpets) to be used as bounce pads instead of the standard q3...
12 Sep 2019   Oberon2-Uranus Lunar Base 2
some really great ideas here: the switch activated doors, the location of the RA, the railgun, the quad. Unfortunately the spread...
12 Sep 2019   Ignalina
visually stunning and a very solid large LAN map so I won't be hanging onto it. But I did use to play on a large public server...
5 Sep 2019   Imagine That
cheers Tig ;)
3 Sep 2019   Station 52
It doesn't really have the item spread to work for TDM, but fairs a little better as a tourney though. Unfortunately, it is...
3 Sep 2019   Bullet Ride (2)
My concerns with this map are twofold. Firstly, the lip of the floor on the upper levels overhanging the walls. They prevent many...
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Group 7 of 12

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