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Station 52
Station 52 by Quaker-X
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HelterSkeleton Rep. 2032
#11   19 days ago
It doesn't really have the item spread to work for TDM, but fairs a little better as a tourney though. Unfortunately, it is lacking the necessary retreats in many areas (from the lightning gun for example) and as a consequence the health bubbles are not really where I want them to be for this layout. And the rail gun is a dubious choice. It all really depends on whether you want to have those rail shots in the corridors or not. It could have been switched out for a plasma gun. This level's only real value is as a small FFA; the novelty ramp with lift only really works in this mode. But from the perspective of level design you can't really fault its construction and aesthetic. So for this reason I am giving it a 3.5.
Edited 13.89 hours after the original posting.
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Dimonychan Rep. 49
#10   28 Sep 2013
One of the most beautiful and complex maps that I ever played. The only thing I don`t like is that bots can`t reach a Megahealth.
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HDK! Rep. 190
#9   18 Jan 2012
WaO ES EXCELENTE BUEN MAPA =)
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FragTastic Rep. 946
#8   12 Jan 2012
Wonderful Map! 10/10
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spirit Rep. 371
#7   05 Nov 2010
Looks great. The gameplay is good but didn't totally convince me. 8/10
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RedOne Rep. 30
#6   04 Nov 2010
It's not too much inovative. Aside from that, the gameplay is good and there are interesting details everywhere. I loved the eletrical wires that are present, in special those in the hole.8/10
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Octovus unregistered
#5   05 Sep 2003
Aside from the funny scale comments in the review (this map is not so big, it's open but within normal player size imho), I agree with ULTRASPANK. This is a fun map with a coherent theme, one which plays well and looks well. I like the ferns and the fans and the bouncepads. It has an organic-yet-techy look to it (Resident Evil, somehow. Maybe I'm just tired.)

There are a few too many corners to get stuck in though, as a result of all the fancy brushwork. Some areas are a bit disused, and there are a lot of places where you can jump down, but there is no bouncepad to take you back up so flow is a bit stinted. The author acknowledges this in his readme, though (kinda). Anyhow, I like it as I have most of Quaker-X's stuff.

8/10

-Octovus

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Bull_God unregistered
#4   04 Sep 2003
STFU FNA!!!

...and turn off your cap locks, stupid.

vn map. 9.

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nitin unregistered
#3   04 Sep 2003
pretty impressive, layout doesnt look like it'll work initially but your mind changes after a few minutes of play.
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FNA!!! unregistered
#2   03 Sep 2003
DUDES AND DUDETTES, LET ME TELL YOU SOMETHING ABOUT THIS MAP...F***ING A!!! WHAT?!?! F***ING NICE!!! CAN'T BE HANDLED...ONE OF THE GREATEST MAPS EVER...EVEN BETTER THAN THE RAND MCNALLY MAP OF THE UNITED STATES...I LOVE TO PLAY ON THIS MAP..EVEN THO I SUCK AND ALWAYS DIE...THEN I JUST MAKE SOME DARTS!!!! I SUGGEST EVERYONE GETS THIS MAP CUZ IT'S OFF THE HIZZLE FO SHIZZLE, THE QUIZZLE THRIZZLE(quake 3 to the -izzle impaired)GO PLAY..NOW!! GO!! DUHHHHH!!!!
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StormShadow unregistered
#1   03 Sep 2003
Great map, really fun with 4 or 5 people. Sweet texturing and brushwork. Nice layout, but its not as huge as the reviewer might lead you to believe. Really solid all-around piece of work.

9/10

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