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Station 52
Station 52 by Quaker-X
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HelterSkeleton Rep. 3566
#10   03 Sep 2019
It doesn't really have the item spread to work for TDM, but fairs a little better as a tourney though. Unfortunately, it is lacking the necessary retreats in many areas (from the lightning gun for example) and as a consequence the health bubbles are not really where I want them to be for this layout. And the rail gun is a dubious choice. It all really depends on whether you want to have those rail shots in the corridors or not. It could have been switched out for a plasma gun. This level's only real value is as a small FFA; the novelty ramp with lift only really works in this mode. But from the perspective of level design you can't really fault its construction and aesthetic. So for this reason I am giving it a 3.5.
Edited 13.89 hours after the original posting.
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Dimonychan Rep. 69
#9   28 Sep 2013
One of the most beautiful and complex maps that I ever played. The only thing I dont like is that bots cant reach a Megahealth.
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FragTastic Rep. 1416
#8   12 Jan 2012
Wonderful Map! 10/10
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spirit Rep. 449
#7   05 Nov 2010
Looks great. The gameplay is good but didn't totally convince me. 8/10
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RedOne Rep. 30
#6   04 Nov 2010
It's not too much inovative. Aside from that, the gameplay is good and there are interesting details everywhere. I loved the eletrical wires that are present, in special those in the hole.8/10
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Octovus unregistered
#5   05 Sep 2003
Aside from the funny scale comments in the review (this map is not so big, it's open but within normal player size imho), I agree with ULTRASPANK. This is a fun map with a coherent theme, one which plays well and looks well. I like the ferns and the fans and the bouncepads. It has an organic-yet-techy look to it (Resident Evil, somehow. Maybe I'm just tired.)

There are a few too many corners to get stuck in though, as a result of all the fancy brushwork. Some areas are a bit disused, and there are a lot of places where you can jump down, but there is no bouncepad to take you back up so flow is a bit stinted. The author acknowledges this in his readme, though (kinda). Anyhow, I like it as I have most of Quaker-X's stuff.

8/10

-Octovus

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Bull_God unregistered
#4   04 Sep 2003
STFU FNA!!!

...and turn off your cap locks, stupid.

vn map. 9.

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nitin unregistered
#3   04 Sep 2003
pretty impressive, layout doesnt look like it'll work initially but your mind changes after a few minutes of play.
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FNA!!! unregistered
#2   03 Sep 2003
DUDES AND DUDETTES, LET ME TELL YOU SOMETHING ABOUT THIS MAP...FING A!!! WHAT?!?! FING NICE!!! CAN'T BE HANDLED...ONE OF THE GREATEST MAPS EVER...EVEN BETTER THAN THE RAND MCNALLY MAP OF THE UNITED STATES...I LOVE TO PLAY ON THIS MAP..EVEN THO I SUCK AND ALWAYS DIE...THEN I JUST MAKE SOME DARTS!!!! I SUGGEST EVERYONE GETS THIS MAP CUZ IT'S OFF THE HIZZLE FO SHIZZLE, THE QUIZZLE THRIZZLE(quake 3 to the -izzle impaired)GO PLAY..NOW!! GO!! DUHHHHH!!!!
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StormShadow unregistered
#1   03 Sep 2003
Great map, really fun with 4 or 5 people. Sweet texturing and brushwork. Nice layout, but its not as huge as the reviewer might lead you to believe. Really solid all-around piece of work.

9/10

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