Me was talking about the QL version anyway.
When you look at the qlstats.net map stats since map release, you'll see like 80 FFA matches and 2 CA matches. I only pointed out the reasons why nobody play CA on it.
Edited 2.8 hours after the original posting.
I know that you're not fond of the foliage color due to the green brightskins, but I'm really happy with the map's colors and will not redesign the color palette.
For now you'll have to rely on ioquake3 or q3e for more fps in the Q3 version.
com_maxfps 200, I get a constant 200 FPS on Linux with the default two bots running.
I also do not force the enemy colour or skin, so again, no issue. Personally, I enjoy the visuals and the game play, at 200 FPS on this map.
Edit: I would also recommend giving ioquake3 a try, it's essentially a modernized version of the Quake 3 engine that is less prone to these types of issues.
Edited 8.97 minutes after the original posting.
Side note: It's very tricky to get foliage looking good in older game engines (mainly due to lighting and shadows), but you nailed it here! Those trees look absolutely beautiful.