.::LvL
Q3A Database
City 1
City 1 by KRAFTWERK2K1
Comments
Add a comment
avatar
**Preview only**
Be sure to submit your comment
Submit
Preview
Cancel
Submitting comment...
avatar
Alice Rep. 493
#7   24 Mar 2017
In general, I am not a great fan of realistic Q3 maps. But there are some exceptions. This map is such one. City1 has a strong atmosphere. And the layout is done with enormous love for details in the huge outdoor area and in the inside of the buildings. That’s great to look at. An important point for city-maps is the scale of the buildings, streets etc. This is done very realistic here and adds to the atmosphere. I don’t think that the map is to dark (and I am picky with that…). It’s an overall atmospheric night-feeling and the outdoor playing areas are illuminated very well.
The gameplay… its affected by the huge outdoor area and the endless street. But this area fits to the map. In vanillaQ3 these huge areas become often slow and boring. I would suggest the excessive plus mod here. With the plusN config you get a LOT of speed in this map.
The best effect was to shot a fusillade of rockets or bfg ammo in the teleporter tunnel-ends of the street and to see what happens…
;-)
Agree (1) or Disagree (0)
avatar
FragTastic Rep. 926
#6   07 Mar 2015
I remember playing this map a long, long time ago and I actually quite enjoyed myself. I love city based maps because it's fun and there's so many places to explore you can't get enough of it but I do have to say that when you explore some bits of the map, it does tend to lag out and at one point made my game crash. I have no idea why it did that or if it happened to anyone else but once I loaded it again, it was fine. I think there's some bug in it or something but nevertheless this is a good map apart from the lag and crashing.
Edited 23 seconds after the original posting.
Edited 46 seconds after the original posting.
Agree (1) or Disagree (0)
avatar
Sly Fox Rep. 33
#5   21 Jun 2014
The street end to end is 8000 units (found using viewpos), the longest straight-away I know of in Quake3. Any one know of any maps with a longer straight-away?
Agree (1) or Disagree (0)
avatar
Vymmiatacz Rep. 119
#4   29 Sep 2013
Quite enjoyable.
I think RG should be limited here. There is nothing funny with being railed from 1 km away.
Agree (1) or Disagree (0)
avatar
kokoa Rep. 119
#3   25 Aug 2013
Good taste KRAFTWERK2K1 ;)
A very fine map. I love it.
Agree (0) or Disagree (0)
avatar
GuitarMan Rep. 302
#2   15 Jul 2013
Good one for those like me who like city themed maps. Although a little too dark in some places. And I found a missing texture in the bathroom.
Agree (1) or Disagree (0)
avatar
KommissarReb (SW12) Rep. 1417
#1   14 Jul 2013
I remember playing this map a while ago after watching a video of it on You Tube. I couldn't find it here then, but I found it on another site.
The map is good, though I think it could be spiced up some more rooms to go into as well as moving cars like in KnightMB's All Your Base are belong to us.
Agree (1) or Disagree (0)
Context menu

For options and more

OK, Got it