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A mod that takes the standard gameplay of Quake 3 and attempts to build upon and revitalize it with new gameplay mechanics and items. More
Choose among 5 different classes based on classic id Software IPs, with different weapons, physics, HUDs, etc. for each class. One of the older Quake 3 mods to still be in active development. More
Allows the player to set up different game types restricted to just the Railgun and/or the Rocket Launcher. More
Changes the gameplay into something a little like an arcade game mixed with an RPG. Players no longer drop weapons when they are fragged. Instead, players drop "Powerballs". More
A mod for Quake III Arena, which introduces several cvars which allow the client/server to increase the gibbing present in the game. It also adds a cool weapon known as the GibCannon. More
Hunt introduces two new game types: "Save the Universe" (STU), and "Escape from Hell" (EFH). Both are single player / co-operative multiplayer missions against monsters. More
A duel bot modification for Quake III Arena. Bot have a highly advanced gameplay and unique AI kind of thing. More
A simple mod that lets you hold two weapons at once - either two of the same weapon or two different weapons at the same time, which can be fired separately or together. More
An adrenaline pumping, multi-class, capture-the-flag first person shooter mod for Quake III. More
Described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism". More
Freeze instead of Frag the opposing team. Once you have a whole team frozen at the same time, your team gets a point. More
The popular CaptureStrike mode originates from this mod, as well as a "Classic CTF" mode that replicates the mechanics of Quake and Quake 2 CTF, One Flag CTF, and various competitive CTF features. More
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