AEon's Desert
by AEon
AEon's Desert by AEon
Add a comment
**Preview only**
Be sure to submit your comment
Submitting comment...
raspatan Rep. 4451
#12   20 Nov 2020
Truly gorgeous map. And also quite fun! The only negative point is that MH, quad and RA are next to each other (pictured). Little incentive to be anywhere else!
Agree (0) or Disagree (0)
Madan unregistered
#11   28 Feb 2004
A gorgeous map. 10/10.

Solid gameplay. Great looks.

And, as usual, Constantin makes an unlimited ass of himself...again.

Agree (0) or Disagree (0)
VeXeD unregistered
#10   06 Nov 2003
I like it =)

Agree (0) or Disagree (0)
Seremtan unregistered
#9   24 Oct 2003
Nice looking - very airy. Pity the weapons are so widely spaced though. Spent ages running around with MG.
Agree (0) or Disagree (0)
redfella unregistered
#8   22 Oct 2003
Inspiring map you got here Aeon! Reminded me of all the good old reasons why I love video games! Fun, fun, fun.


Agree (0) or Disagree (0)
Constantin the Egyptian unregistered
#7   21 Oct 2003
8 for creatvity. 5 for architecture (oh, gee, Egyptian map 1001), 8 for gameplay, 7 for innovation, 8 for fun, 5 for technical.

You know guys and girls, I think I'm getting too old for this. Run, shoot, and hours and hours of sheer excitement. Please, som...BANG!

Agree (0) or Disagree (0)
Whiskey 7 unregistered
#6   20 Oct 2003
Just passing by and spotted this and have to say great work there AEon :0
Agree (0) or Disagree (0)
dEaTh unregistered
#5   19 Oct 2003
this is a very nice map, and its quite creative too. Weapon placement is a bit too distant however, especially since this is a rather small map. The biggest problem i had however, was the quad. Its WAY too easy to get, and especially in a small map, you need to make it a challege Ex: put it in the void (well make a void 1st, that bugged me too) and then add a PT, which many wont figure out at 1st. thus you drop in the void and once you got the quad teleport out before you hit the floor. No void. as i was running aroung i saw open space, and i tried to jump into the void (no im not stupid, i was play testing, and not im not suicidal) but guess what, theres a barrier!!! and invisible one, but one none the less. make a void, instead of blocking it off. otherwise, bots play magnificently, going all over the place but unfortunately, they usually they respawn in the main room so you can rocket the respawn point and it gets boring. textures are nice and looks good overall. take care of those few quirks and itll be a 10/10 map, just like all the other aeon maps. you the best map. if you like this one, check out the tron 2.0 themed map, which comes with its own custom bot models, including a memorable transpartent version of crash, and a wobbly and cool looking version of klesk. nice, its a keeper.
Agree (0) or Disagree (0)
SoKaR unregistered
#4   15 Oct 2003
Excellent map and it's worth for d/l!!!! Stays here in my place....

9 from me... :)

Agree (0) or Disagree (0)
dfrt unregistered
#3   15 Oct 2003
i whant to play

Agree (0) or Disagree (0)
AEon unregistered
#2   12 Oct 2003
I normally tested the map with 7-9 bots on hardcore... that worked kind of well for me.

Personally I think the layout turned out a bit on the conservative side, but my first 'massive' use of textures in a map (thanx to Sock's wonderful texture set)worked out quite well IMO.

Agree (0) or Disagree (0)
Tig unregistered
#1   11 Oct 2003
Very enjoyable level with 6 players in FFA or 3vs3 TeamDM.
Agree (1) or Disagree (0)