The level is the author's first Quake 3 map and it shows. It is basically a large symmetrical room that feels very boxy and does not look very interesting. The good news is that gameplay reminded me of some Rocket Arena maps. The multiple height levels connected by powerful jumppads and the launchpads taking you across the map to the RA and MH make this one much more fun than it may look like at first glance.
RL, RG and LG are the weapons you will use most of the time and they are a good choice. Item placement is good and the pillars the author added to the lower level clearly show that he tested the map properly and wanted to prevent excessive line of sight issues. The lower level could use some more height variation (and maybe some armor) though.
The bots play OK and seem to love the lower level and the jumppads. The clipping of the ceiling and sky could have been better. The map uses no custom content and both lighting and texturing are not that great.
It is not bad at all for a first map and if you like RA-style maps you could give it a try. But the standards here at ..::LvL are pretty high and altogether the map is below average.