This GeoComp2 level has big shoes to fill - living up to Krash's very successful foggy green H2S04 map. When you first spawn into the map, your eyes see a jumble of brushes placed in a seemingly organized randomness. Every little nook and cranny of the level is filled with detailed brushwork. The theme set by textures is very good, but could have been better by staying with simpler textures.
Technically, the map is pretty much perfect. Everything seems to have been constructed very well with the frame rates remaining high throughout the map. Playing "Six Sided Figure" is definitely interesting.
The layout is very hard to learn due to the complexity and general windiness of paths and rooms. 1-on-1 works on the map, but is very cat-and-mouse style. With CPMA, 1-on-1 improves greatly with players able to speedily wind through the map from one side to the other. But mid-sized FFA is where this map is at its best. Add in 4 or 5 bots and its a blast.
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Reviewed by wviperw