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Steinecke
: Bots getting banned in front of the rocketlauncher. They wait on the spo...
Quake3:Addiction
Author:
Peej
Patridiot
: Too much of this map is cramped and senselessly twisting hallways with r...
RocknRoland
Author:
Binaryshi
Steinecke
: Flickering is visible by Geforce1 at 1024/ 32 bit colors and textures.
BDRA3 - Rail Arena
Author:
Bulldog
^^Ch@os^^
: This is definitely a very cool level. I havent put in a lot of playing t...
RocknRoland
Author:
Binaryshi
Stealth{666}
: just a great map...too much fun
Satan's Playground
Author:
[uM]Greenthumb
JonaH
: Impressive maps, origonality at its best, but with no disrespect to cust...
MeatPak Two
Author:
Pete Parisi
Bulldog
: cheers FOALyes the Jump ramps were placedlike that because it brings the...
BDRA3 - Rail Arena
Author:
Bulldog
Bulldog
: LO SLoB m8thanks for checkin it out, im not sure but as i said in a past...
BDRA3 - Rail Arena
Author:
Bulldog
Ploog
: A very funny map, especially in 1on1 matches. Much dark places for ambus...
Runtfest
Author:
Xzed
elvis
: i think gameplay is fine here not against bots. bots dont act to crazy, ...
MeatPak Two
Author:
Pete Parisi
Necro_Knight
: VERY cool map! but the only secret i kno is the missile trap thing. are ...
Eighty Tons
Author:
Shmitz
Hi-C
: Still the highwater mark in Q3 mapping (even if it was a Q1 map original...
Quake3:Addiction
Author:
Peej
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