NOTES: Some maps will not appear unless you select the correct game mode. Some older maps will not appear at all and you will need to use the console method.
When i put /map "name of map" in the console the game crshes with an error report. This happens with all maps, do I need a mod or something?
I love these maps
This map is truly inspired, i cant believe the amount of work that must have gone into it. Only problem - the BFG only comes with 10 shots (good that it cant rule the map) but it runs out so quick :-(
It runs fast and smooth on my rig. Too bad there's so many whiners complaining about this and that. I realize it's a year and a half later and I'm using a GeForce these days. Regardless, respect should be paid, for the creativity, time and effort put forth by such a mapper as Xzed. Truly a great work! This map will be a part of my permanent collection.
Thanks Xzed!!
I loved the map during the days of OSP Clan Arena, and its still fun now. Very original concept...but for a real challenge: build a whole 3 bedroom 2 bath house :)
The map is damn original and one of a kind! LIke the mousetraps, shafts, the picture(!!!!!!!!!), the lighting great job on that one...
Gameplay was fun. Bots however aren't covering THE whole level (such as the picture) but who cares, they cover most and if i want, i can sneak up to the railgun and quad :) hehe
Bfg is very well placed in the map!
4 players? well maybe, but i'm sure if you're one of those lucky bastards with a superheavy system, you can play this baby with 16 or 32 :) utter madness i love it.
Runtfest is fantastic.
I give it a 9 :) what the hell it's my opinion a 10!
www.geocities.com/...ls/quadjump.jpg
This map is nice change of pace from all the gothic dungeon shit.don't get me wrong I love those maps but they are starting to get old...anyway my 2 cents...
hopefully Xzed plans on doing more maps.
Just download it.
Congratulations Xzed. One of THE most impressive maps I've ever seen! It almost feels ilegal that its a free download L
So what room are you gonna do next? L Attic?, Kitchen? Garden? L
BUT I DONT CARE!! VERY AWESOME MAP!!!
All the brushes must have taken weeks!
Best Q3A map I've played so far!!
Nice however, though I would have done it in Unreal / UT, open areas don't like QuakeIII much.
i can only play with four bots ,but then again thats more than enough for me ,it feels like toy story ,the idea is great just a pity here in South Africa ,it will take alot of nagging to get this map up and running ,but the next lan will have it !!! again WOW
i think the playability takes a hit because of the openness of the level, but with the level style i don't think there's much of a way to avoid that. As it is i think the author did i good job at trying to add as many smaller places as possible. i mean, from looking at it, you'd think "okay, big open room" but then when you get down to exploring, you can go behind every piece of furniture, into every cupboard, behind the books, in the drawers, climb on every shelf, and take a trip through the air vents for good measure.
Overall, i give this map a 9. The one suggestion i have is this: BUGS! Hey, i can believe you keep your room REAL clean and all, but how do you get every last dead fly out from behind those desks? Don't you think it'd kick ass if you were running into one of those deep, dark corners and jumped halfway out of your chair when suddenly you were staring at a gigantic fly laying on its back with its legs crossed across its chest? And what about the air ducts?? Man, you have the cleanest vents in the world! That's the ONLY part of the level that in my opinion sucked. They're all shiny boxes with no detail. Where's the bread crumbs? The dead rat? The G.I. Joe that you lost 5 years ago and could never find?
Okay, fine, one more suggestion. Ambient noise. The level's begging for it. The speakers should make a low hum (that should sound larger for their size), the computer fan should be heard, when in the vents, you should hear the light breeze passing through them. (Remember, these guys are tiny. Little sounds become BIG sounds) And the fish tank... The giant fish were FANTASTIC, but it would have completed the illusion if you could hear the sound of the bubbles and the hum of the lamp.
Other than those two points, this level ROCKS! If you haven't already, download it NOW!
once your're inside the picture, you can rocket jump all kinds of places like on top of the short building and also into the far right window of the far building. From there you can rocket jump to the thin top wall of that building. If you find the missing texture, you're in the right spot!
It's a glory looking at the little quakers running around down there on the floor.
Finaly Comment :
THIS LEVEL KICKS ASS !!!
p.s. If this was made by the ratz guy, I am gonna' look like such a cock
Great fun to play. Love the fish tank.
Good
winkrushr..dude..are WE all playing with a system that heavy? are we living in impyland?
SOrry to dissapoint you man, but some of "we" are playing with a p3 500 mhz, and oooooooooooooooooooonly 128 ram and heck a voodoo banshee. But in my right mind, i'm gonna buy a geforce 256 ddr. Cause banshee really sucks...
So "we" are not all the same. I guess. "we" play on different systems. But I can say...not "we"...that quake arena still flows on my system. Ok so i cant get 16 bots in a small map...whatever. Quake plays solid, I don't have th best fps and so on...i do understand what i am talking about..
and oh yeah i forgot to mention!
I PLAY ON A 17 INCH SCREEEEEN!
what a world what a world
well we're not all loaded..
joking. afcourse there is the possibility called upgrading, but in most cases, it's expensive. And yes i do work, but it would be silly to put most money in the machine.
Quake arena is running fine on my slow system, winkrushr..sorry to dissapoint ya ;)
What about doom anyway..that was like a lite featherweight haahahhahahahha! compared to quake arena...ho boy
well don - superb, where's the next installment - gimme gimme gimme, YEAH!!!!!
sooo..everyone quit your whining about it...its fully functional as a deathmatch map, requiring new skills to be attained for maximum pleasure. Sure, wimpy little purists will whine about " camping", and other misc. crap, but the fact is, sniping and "camping" are strategic attacks, requiring skill to perform and defend. Besides, ther really arent a lot of camping spots available on this map...unless you quietly sneak around....SHHHHH!!!!
Missing textures
a missing polygon in the cafe ( turn around when you enter , its above the window )
Perhaps Xzed will come to his senses and release another version? I sure hope so.
Oh, and the jump into the picture was a bit crappy and superflous. the bots never use it and theres always someone camping there. Play with Coliseum for more fun.
For all of the "lil' whinies" out there complaining about the PII400s w/64 MB RAM, c'mon, jeez! Didn't you get a little more RAM for your Cyrix90 when DOOMII came out? Just head out to www.sharkyextreme.com/ for a little info on the hardware scene. No, I don't work for them, but it's a great site, along with windrivers.com. They have way cool review, etc. Just get another mboard, processor, and a little ram. when you get the skins, grab a GeForce and hit the map again. You'll be glad you did.
This map rox on my lan. Granted, we're all playing with PIII600-733s w/256MB+, but that's my I love a State job. This map is beautiful on a flat 21" monitor.
Moral of the story: Get a cool job in which you control the lan and work overtime. Can anyone say InstaFrag until 3am???
Love, Peace, and Afro-Grease, my Funk Soul Brothas and Sistas.
help!!!!!I like this kind of maps.And according to the comments...it is cool! TNX
My sistem is atlon750 geforce 32mb ddr, 256 mb ram disk 18gb scasi.
I'm sorry
but after all...AWESOME MAP!!!
thank you...
Jessie "the Body" Ventura
Too much eyecandy? in quake3? seen q3dm0 yet?
/
yes, my comp is getting a little old but this map is half as fast as most of the other ones. And you can't even add any bots. In order for it to be playable I could only add 2 bots but then the map was too big to play at all. snip out ...but come on! How can anyone play this with any less than 128 RAM and a GeForce?
/
you mean, if you have a pc that's a p-200 with like 64 mb and say oh a voodoo2 w/ 12 mb (just one card) it's not that playable, really?
did you read the recommended syspecs for quake3?
I've got a athlon 500 with a tnt2u and 196 mb of ram and it STILL drops frames when you hit the full views. that because this map is fragging huge and that is what makes it special. 's no use crying about it, own up and buy a Pc instead. (maybe dont buy booxe for nine weeks... worked for me :)
my fps stays nicely near the 30 mark... no probs, eh?
Ps crybabies about the 22mb should think about getting that 2GB harddisk replaced by a 40 Gig version.. you're all way out of touch here guys. (22 mb is only 1% of a 2gb disc anyway, and everyone has a 20 gb or more, so what the f* hell are they crying about?)
Unfortunately bots get stuck above the red armor, and I just wish there was more rail ammo around.
But all in all, a great map.
Are you coming out or working on any more maps? This map and mario seem to be my favs right now. We play it on lan everynight at work. 20+ people. And DAMN IS IT FURIOUS!
Keep the world posted on this amazing schtuff!
Ohhhhh......an go to badmeat.com for some awesome maps too....fun as all heck
I think it's the point release
Everything else should be fine.
;)
a perfect 10
Here it is. 9.
Guess a 10 for the next one.
framerate aside, the painting on the wall could've been done with a portal, so you'd see the little guys running around inside...
PS doesn't anyone read the other comments before posting their own?
Great map, played my mates and totally raped them on it, so you can have a ten.
This is the only map i know where it makes sense to stop and look before you go rushing into the open.
Everyone seems to have put their fair share of thought into the below comments and I can't wait to actually play the map (hopefully very playable with a PIII 550 and TNT2) :)
I'm giving it a ten just for the novelty of it and I love weird maps like this, it keeps great games interesting.
-Reminds me of one miniturized section of the Half-Life custom level USS Darkstar (great map, found on many PC Gamer CD's), anyone who has played through that map knows exactly what I'm talking about.
To help put the UT and Q3A debate to a close: their both great games, each with a different feel, and both have a place on my hardrive.
Power to the Freedom of Choice!
Xzed
ip # 195.95.46.155
29 Apr 2000 10:46
Perhaps an invisibility or a second railgun would be in place, but it sure is te best and most original map i've ever played!
10/10
although i miss the invisi powerup in the first beta version...ROCK ON.... i give it an 11
Gimme more!!!!!!!!!!!!!
For even more fun with this excellent map, try various mods. Anything with a grapple should be great and Excessive is a blast. For those who hate the long rocket shots across the room, try it when you can let about a dozen a second fly - You can do some literal carpet bombing!
Sure the concept isn't new (Half-Life Rats kitchen and bathroom maps for example), but it is rare, refreshing, and, in this case, very expertly done and beautifuly rendered with the bounus of offering fighting ground for various player types. Two thumbs up and four stars to Xzed. Bravo! & Encore! :-)
LowGun
Nice work.
What's up with that?
(next time I'll ban you Nexus)
PLease i want 2 check out the map
arena textures are beautiful; and ut also. :)
To scampy: let's just say xzed his map and the id maps have amazing textures ok? it's just 2 different "worlds" ;)
Now me: since i am a messed up gamer who likes nothing more than to grab the rocket launcher and plunge myself into a group of other gamers and here by killing myself but getting lostafrags hehehe i say this map is a classic. And to be honest ( no i really am xzed) i once had the idea to built a small garden in quake or quake2 but make it also that the player was scaled ( im a fan of large maps, but not always in deathmatch...i prefer in your face dm arenas with gallons of rubbing alcohol flowing down the strip :B
I wonder what other people will create in the future with the fantastic quake arena engine.
And i didn't know that y'all could build a level that big in quake arena. Quite frankly i was startled when i saw it's size oh my bloody hell :)
It makes me want to back to the old huge doom levels..Yeah those were big fuckers!
Keep on the good work xzed and please..don't build your bathroom as a next level ;)
this is the best map I have EVER seen in my whole life!!!
I love the new textures and I like to play it with LAN and BOTS!! I give this map a 9 because of the great looking new textures and the bot support.
Greetz Nexus
Gameplay - what are you losers yapping about??? It oozes gameplay by the pusload!! (Yes, I meant to say that!) There are so many different opportunities in this level - having played it against one other guy and 4 bots, and been involved with Railgun sniping, rocket duels, punchups, sitting on the Grenade Launcher on the top shelf with the Quad Damage and just plugging, and even prowling the shadows for unsuspecting victims. This map is awesome!
Loved Nighthawks (even though I didn't know the name, just the pic!), the chair, the CD drawer (and what was in it - priorities!!), the fishtank/BFG10k, the Playboy (heh!) the mousetraps, that faulty power outlet (nice touch!). Now I'm going to try playing it with my Open Source mod - Lightning Discharge into the fishtank...hehehe!!!
Love the fishtank, btw...got a good laugh out of that. Too bad you can't frag the fish.
I would love to see a whole series of this type of maps! Heck, you could even create your own MOD based on this!
Thanks Xzed!
Whether against bots or online, the gameplay is great. More from Xzed please!
SiCdeth: My humble apologies - "tga" is the format that the textures used in the level is stored as in the pk3 file. (which is just an uncompressed zip file)
If anyone knows, please drop a line.
SiCdeth: to get the rail, you should get into art.
one issue - why did you kept the textures in tga format?i'm for example on a shitty 49k connection, it was a stressfull job to download a piece of 10mB instead of ,let's say,5mB.
9/10, for the artistic feeling of the map, and the detail.
And to everyone who keeps arguing about UT and Quake textures:
Q3 textures are more detailed and bigger.
UT are smaller and very different. The lighting is what makes people think UT graphics better.
There!! I like both games so get off the "what game is better" deal that has been around for a long time. Move on.
Ok this map rocks. Make more Xzed!!
Xzed ...thanks.
its .. awesome :P
Since this is my first map, It may be worth mentioning that the concept was to see if a "real world" design could be made playable.) Hopefully it may even support of a range of gaming styles - from sniping and camping in the book shelves to toe2toe gauntlet matches on the carpet, and whatever fall in between.
I humbly apologize for the missing missing textures (I'll just go sit in the corner and hit myelf with a blunt object - doh.)
P.S. i dont know how many of you get the umping into the picture thing, but my dad has that painting and when i was walking around inside i was just like, "whoa, thats cool"
(8)
no gamplay + cliched theme + ok looks = AW3S0M3 L33T0 M4P
whatever...
Still a fun map :)
I gave it an 8 for everything else the author did right
it's cool the first time you see somthing like this but, its just a novelty, not a real 'map'.
Id textures are boring?
:( And I guess you can do a better job hey mister know it all? Damn I really enjoy looking at the beauty of the quake arena gothic and tech maps: for example; deva station is one of the most beautiful id maps i've ever seen and believe me when I say that I 've seen them all :)
Yeah ok runtfest has very unique and pretty textures and the lighting is fabulous. I'd be one dumb shit to say otherwise. But please don't say id used ugly or sucky textures for quake arena! Quake had a few ugly textures: the base textures!! They just don't fit well.
But ok something new is always great...untill it gets old ;)
( I hate it when people rate add-on maps and think they're not that good 'cause the author used id textures...)
I hope y'all understood what I was trying to say here ;)
Oh yeah one more thing not entered...you're kinda missed up right? First you say quake arena textures are way better then ut textures...and then you say they suck? hm :)
Piranah - Get the BFG from the flight powerup in the fish tank.
Missing textures - i'm hoping for a second pak file.
Love this map!
can u please put uyp the dm4 quake1 conversion map for q3?
Still, probably worth the download just to look around :)
-than
now i know how mice feel. heh.
-- The Map has very good game flow and very playable in the Single User Mode with 6-8 bots.
-- I'm so tired and bored with all of other Gothic/Tech look a like maps. I wish all of the Map Makers would give us a break from the Gothic / Tech themes. Please, give us something like this RUNTFEST map or JAPANESE CASTLE map.
-- Thanks to Xzed to provide us with One of the Best Quake 3 Map ever done. This map is an excellent visual art and wonderful game play. I give the RUNTFEST a Big 10 & a MUST HAVE map.
There's also some texturing problems on curves, especially bevel caps, but other than that the map is visually superb.
It's not got gobs of traditional hardcore DM gameplay in it, but the experience of playing this map for the first time is priceless. :-) Pretty darn funny. And it's probably got quite a bit of mileage in it for "just screwing around" games. For that matter, it's also entertaining just to explore it alone for a bit. (Hmm... I wonder if there's a secret that can open that Playboy?)
Download it and have a look. Good work dude.
My only regret here is that this map is just begging to be played at high-res with max texture detail- unfortunately I don't quite have the hardware to handle it, but that doesn't stop me from enjoying this fine work.
Missing textures tho'. Apart from the already mentioned second ramp (quad), also underside of the desk (Red armor), edges on mouse jumppads, edge on last ramp (quad) and bottom of video shelf. Weird, as I didn't spot any missing tex. in the beta version. But...those are ofcouse minor details in a map that truly is brilliant.
very good inded :)
I would call this more a spectacular demo piece than a playable map.
A M U S T !
The Bfg? Try the aquarium (for the powerup)!
very cool map indeed
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