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DGhost
: This map is very well done. The layout is well thought, the weapons/amm...
Overgrowth
Author:
Despair
gooball
: AWESOME!!!!! 10/10
Blobby Goo
Author:
Fusion
I_like_quake
: This map is okayIf the bases had been a little more complex then i proba...
Light and Darkness
Author:
r_speeds
gooball
: Needs trim. 7/10
FS Arena
Author:
Futo
HelterSkeleton
: my only criticism with this map, and many releases playable as both tdm ...
Family Fun Factory
Author:
Nickster
gooball
: I almost put that Quake 3 Arena banner model in one of my maps as sort o...
Breakthru
Author:
<|3FG20K>
kaffeewunder
: Let me help you.Its just a shader and you need also a normalmap , simple...
feel the rush
Author:
Kaffeewunder
CZghost
: @Tig: OK, but how to use the bumpmap creation?I don't know any switch wi...
feel the rush
Author:
Kaffeewunder
Tig
: @CZghost: The 'bumpmap' is used during compile to create the 'effect' of...
feel the rush
Author:
Kaffeewunder
GuitarMan
: Funny map, lots of telefrags too, gets better when you play it on Altern...
The Rail Pit
Author:
Nickliff
KommissarReb (SW12)
: One word......cool! But the bright blue lights sometimes make me feel as...
Eternal Scream
Author:
Dayve
CZghost
: You've written, that there is used bumpmap on a rock and few walls.No, t...
feel the rush
Author:
Kaffeewunder
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