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An adrenaline pumping, multi-class, capture-the-flag first person shooter mod for Quake III. More
Freeze instead of Frag the opposing team. Once you have a whole team frozen at the same time, your team gets a point. More
The popular CaptureStrike mode originates from this mod, as well as a "Classic CTF" mode that replicates the mechanics of Quake and Quake 2 CTF, One Flag CTF, and various competitive CTF features. More
A server-side team-based mod involving tight, coordinated teamplay between two classes; a slow but bulky "tank" class and a weak but fast "rogue" class. More
Pitting two teams(red/blue) against each other, the focus is to get the ball(s) into the enemy goal. More
A modification that plays very similarly to a game of football. That is, football with rocket launchers! More
A class-based game, based on the original TF for Quake, allowing you to play the role of one of ten character classes. More
An offhand Grapple All-Weapons Capture The Flag modification for Quake III Arena made as a tribute to the immensely popular Quake 2 CTF mod Loki's Minions Capture The Flag. More
A teamplay modification. Your objective is to send all of the players on the opposing team to jail. Whenever you frag an opposing player, they respawn in the jail within your base. More
Teamplay modification for Quake III Arena in which your objective is to send all of the players on the opposing team to jail. More
Hunt introduces two new game types: "Save the Universe" (STU), and "Escape from Hell" (EFH). Both are single player / co-operative multiplayer missions against monsters. More
Choose among 5 different classes based on classic id Software IPs, with different weapons, physics, HUDs, etc. for each class. One of the older Quake 3 mods to still be in active development. More
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