The textures look nice and all, but there are some things about the textures that aren't very nice at all as well.
I think it's a case of familiarity with the conversion...
Shov's map does look nice if a little bland, but quake 2 looked bland as well.
The main emphasis was on gameplay though, and I think considering the engine shov is working with, its near perfect. :)
if i wanted a baby pit to play in, I'll play test_bigbox.
CRAP !!
sincerely yours
WaSp ;-)
Regards
DruZli
thanks for the comments! :)
Not to say ShoveL should hand make a whole new texture set for it but surely some textures could be picked that look a little cleaner and not so brown.
Q2dm1 really is a great Q2 level. I really miss many of the Q2 levels with the platforms, ladders, buttons, etc.
It's a shame ID removed all those goodies from Q3 because the bots just couldn't handle them.
This really is a good job implementing the Edge feel and gameplay in a different game... a straight rip would not have done the job. The texturing is a bit bland and simple but it doesn't hurt your eyes.
You can get demos on this map at cached.net or challenge-tv.com.
I want faceoff demos
Everyother q2 jump, and some new ones, are posible.
Only thing that really sux (sorry) is that wind sounds,that dont belong in mp,not that loud anyway.
Sorry,nice map tho,did not mean to be rude or anything.
cheers /Kalvet
:P
When you play this map its hard to tell between the original ,the scale is excellent.
If we were working in the same office or for example you were sitting right behind me I would pat you on the back man ;-)
good work.
Just like anyone who's interested to know, that after releasing this map onto the CPMA community I got alot of positive feedback and there has been 2 more updates to the map since this file. The changes reflect feedback from some of the best players in CPMA and the map is still to be considered beta until after the Face-Off competition, where feedback from this event will finalise the item balancing plus there are some aditional polishing changes to texturing/geometry.
The most recent version is here:
hubster.challenge-...ovq2dm1_cpm.zip
cheers!
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