SQ3CTF2-Citadel of the Forgotten Sky
SQ3CTF2-Citadel of the Forgotten Sky by Steveo
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Citadel of the Forgotten Sky was started by Steveo back in 2006 but left unfinished. Picking up the editing tools after 20 years to finally finish the job must have felt like a major bucket list item. As a bonus, the community gets a brand new - yet classic - CTF release to play.

Launching the level for the first time, you are immediately struck by an amazing space skybox. You also notice just how open the map is; you can see directly from one flag to the other. While there are a number of different paths between the bases, many of them are straight runs with zero deviation and only a few points of cover along the way. Expect to be showered with gunfire from almost every weapon in the arsenal.

The best part about this layout is the pure fun factor. Once you embrace the old-school structure, accept the clear lines of sight, ignore the scores, and simply remember that Quake III Arena is now a 26-year-old video game, it all comes together. Loading up, camping the Railgun, and picking off a few bots - only to be ambushed by one you missed - never gets old.

A 2v2 match requires tight teamwork for a successful capture and feels a lot more serious than the absolute chaos of a 3v3 player match. Personally, I enjoyed the higher player load. It gives the map a Deathmatch-with-CTF-attached feeling, which really leans into the fun element.

A 5 minute ambient music track is included that really suits the Sci-Fi environment, and it makes up the bulk of the download.

Ultimately, this is an enjoyable space CTF release with a great retro aesthetic. It's perfect as a warm-up map or for just blasting bots into the void.

Update: The original release had a issue with default Q3A engine. This problem has been resolved with the current download. 7th Jun 2026

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