Bigmap02 is a medium sized indoor map in a decaying Gothic-style keep. Some zebraing issues are noticeable in spectator mode.
Weapons and items are sparse and are spread thin to some degree across the map. Having armor shards next to the ammunition boxes is unusual, but nice. I felt that the map would have benefited from the weapons being more evenly distributed. Most of them can be accessed near the main area - leading to a focus point. There are many places to snipe and get the drop on your opponents as they try and navigate the map with it's open staircases and walkways.
The scenery was decent, though the constant gray and brown colors are not a good contrast and were a cosmetic irk to me. Raised portcullises, damaged parts of the floor, worn carpeting, and braziers give a pretty good feel of the keep. The hanging skeletons holding the torches were a nice touch, though I can not help but feel that the flesh inside the walls is out of place. The light effects were done nicely.
I felt it was an average Gothic map.
Reviewed by KommissarReb (SW12)