This map takes place in what seems to be a lab-based complex in a city somewhere in the future. It has been war-torn by constant battles and is what you see now.
The scenery did not blow me away, but is quite well constructed and I like the fact that it shows up on the menu. I was a little disappointed that I could not go into the areas outside that I saw, but its not the end of the world. I also liked that electric teleporter-thingy.
As for gameplay, I found it to be really cramped with 6 bots. I would suggest something like 3 players. The gameplay is where things seem to go downhill a bit. I would find myself stumbling over rubble or trying to crawl into holes in walls while dodging constant gunfire. Sometimes getting to that MegaHealth can be a pain because someone is shooting at me while I am wide in the open and gets me before I catch it. I know, it is supposed to be a challenge. But to me, sometimes challenges can be REALLY annoying.
All in all, it is alright, but the map could certainly have more open rooms and less obstacles to walk over to make one's day a little bit easier.
Reviewed by KommissarReb (SW12)
Tigs notes: Very Half-Life like.