The map is a purely horizontal tourney map with similarities to q3dm1 There are two main rooms, one containing a Red Armour and Railgun. Even with a Regeneration power-up at the other end of map, game play is dominated by the Red Armour end. Bots move too slowly to stock back up on health. They may get a frag in if you let them get the Railgun, but thats about it. The map may be worth a look for DM games but the tourney play has too much in common with q3dm1 to have any real appeal.
With a build time of ONE NIGHT the map is actually better than I expected.