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An adrenaline pumping, multi-class, capture-the-flag first person shooter mod for Quake III. More
Freeze instead of Frag the opposing team. Once you have a whole team frozen at the same time, your team gets a point. More
A mod that takes the standard gameplay of Quake 3 and attempts to build upon and revitalize it with new gameplay mechanics and items. More
The popular CaptureStrike mode originates from this mod, as well as a "Classic CTF" mode that replicates the mechanics of Quake and Quake 2 CTF, One Flag CTF, and various competitive CTF features. More
Essentially turns Quake 3 into a side-scrolling 2.5d shooter, while maintaining most of the familiar arena FPS mechanics. More
A server-side team-based mod involving tight, coordinated teamplay between two classes; a slow but bulky "tank" class and a weak but fast "rogue" class. More
Allows the player to set up different game types restricted to just the Railgun and/or the Rocket Launcher. More
Put two players in an arena. Give them full weapons and ammo. See who is left standing while everyone else watches. More
The only way to score frags is by pushing your enemies into the void of space or lava via weapon knockback. More
Pitting two teams(red/blue) against each other, the focus is to get the ball(s) into the enemy goal. More
A modification that plays very similarly to a game of football. That is, football with rocket launchers! More
A class-based game, based on the original TF for Quake, allowing you to play the role of one of ten character classes. More
Your favourite mod missing? Jump on this forum thread or get in touch.