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A class-based game, based on the original TF for Quake, allowing you to play the role of one of ten character classes. More
Pitting two teams(red/blue) against each other, the focus is to get the ball(s) into the enemy goal. More
Essentially turns Quake 3 into a side-scrolling 2.5d shooter, while maintaining most of the familiar arena FPS mechanics. More
The popular CaptureStrike mode originates from this mod, as well as a "Classic CTF" mode that replicates the mechanics of Quake and Quake 2 CTF, One Flag CTF, and various competitive CTF features. More
An adrenaline pumping, multi-class, capture-the-flag first person shooter mod for Quake III. More
A simple mod that lets you hold two weapons at once - either two of the same weapon or two different weapons at the same time, which can be fired separately or together. More
A mod for Quake III Arena, which introduces several cvars which allow the client/server to increase the gibbing present in the game. It also adds a cool weapon known as the GibCannon. More
Changes the gameplay into something a little like an arcade game mixed with an RPG. Players no longer drop weapons when they are fragged. Instead, players drop "Powerballs". More
Allows the player to set up different game types restricted to just the Railgun and/or the Rocket Launcher. More
Choose among 5 different classes based on classic id Software IPs, with different weapons, physics, HUDs, etc. for each class. One of the older Quake 3 mods to still be in active development. More
A mod that takes the standard gameplay of Quake 3 and attempts to build upon and revitalize it with new gameplay mechanics and items. More
Edit, move, change, add or remove the entities in a map while in the game, then return to the game. No recompile needed to test the changes! More
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