The Malevolent Cathedral
The Malevolent Cathedral by Inflict
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Anonymous unregistered
#18   15 Dec 2020
@EmeraldTiger: Makes sense since he was on the design team for Q3R. Sean Soucy, too, which is why Asylum ( made an appearance.
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EmeraldTiger Rep. 2581
#17   15 Dec 2020
Interesting note: This map was allegedly considered for inclusion in the PS2 port of Quake 3, Quake III: Revolution, according to this article on The Cutting Room Floor:

The author's other map, House of the Desolate, did indeed make it into the port.

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KommissarReb (SW12) Rep. 2362
#16   29 Oct 2012
Personally I am a big fan of those "one way only in" CTF maps, despite the unpopularity it has with most. This is my map!

Only gripe is the lack of bot support.

Edited 946.14 days after the original posting.

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Tig Rep. 1662
#15   14 Mar 2008
@Anonymous: Not 100% sure what you mean. The levels are for Quake 3 Arena. You download them and play against bots or people. If there is no bot file (like with this map) you will only be able to play people or run around the map by yourself. If you are unsure how to start the map, check the FAQ.
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Anonymous unregistered
#14   14 Mar 2008
what are you supposed to do with it like is it a game or something or is it just pictures???
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RiO unregistered
#13   18 Mar 2000
Delicious map, mais no bot file - a shame! Also, Blue base is a bit dark. Even so, un bon download... getit now
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EchoWars unregistered
#12   02 Mar 2000
Would like to see a few servers running this one. A little dark in places, but still very well done. Would be my favorite if someone would run the bloody thing...
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kaled unregistered
#11   20 Feb 2000
one of the few newish ctf maps which arenaspy can ever find need this map!!! but ftp connection failed plz fix asap
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goat-man unregistered
#10   18 Feb 2000
yes nice map

gameplay is crap though

yes the 1 entrance is bad

couple this with bfg and quads

and the map plays very poorly

2 good teams would lead to NO caps - so a waste of time...

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musicrulez unregistered
#9   18 Feb 2000
hey... some people LIKE colored lites and darker areas... I thought it was okay.
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Octovus unregistered
#8   17 Feb 2000
Yes, I know what u guys mean about the one way into base problem. But its not that bad. My biggest problem with the map was that the invisibility powerup was right next to the flag! Come on! I like the bfg in the water though.. that way the lamers who want it risk drowning to do so.

Happy fraggin! Octovus

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awesome ctf unregistered
#7   17 Feb 2000
This map is really fun and cool,and looks great!The only problem I had was the look and gameplay that is the courtyard.It looks as if someone else made this part of the doesn't seem to belong in this map and it just doesn't look or feel right,it looks shiy compared to the rest of the maps look and lighting.The water is a horrible part of this can never get out when you need to.Overall this map is well worth the download!
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=PCI=Solicitor unregistered
#6   16 Feb 2000
Big Bug!

I forgot to mention something else:
I railed someone in the dark hallway where you can fall off into the fog of death on either side of the little bridge.

I killed the enemy flag carrier, and the flag fell in the fog of death and it didn't ever respawn back to the flagstand.

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=PCI=Solicitor unregistered
#5   16 Feb 2000
I am running this map on my server, and there are 2 things I don't like about it: 1 way out of base, BFG10K on it.

I don't like the bfg on this map, especially since its so small. very nice details, I love the sound effects in certain areas.

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AssBall unregistered
#4   15 Feb 2000
Ok, I saw plasma ammo and spent the next ten minutes looking for the gun. Is it there?

I don't like the BFG, or the single way into the bases. And yes, the blue base is dark as hell. I really like the outside part though, and the inside archetecture is nice.

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Dude unregistered
#3   14 Feb 2000
The blue base is way darker than the red base. You can hide in the shadows on the blue side, you can't on the red side.

But it's a nice map.

Yeah the bots are broken.

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I R Baboon unregistered
#2   13 Feb 2000
This level has some very nice architecture throughout the map. BTW, the one that I downloaded had a bot file, but the bots didn't want to move from there bases. The map might have been missing some entities telling the bots where to go (I'm not sure).
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d3f3nd3r unregistered
#1   13 Feb 2000
Yes, the outside area is cool, until you realize that if you go in the water you're an easy target. It's good for sniping with the railgun though. There's only one way into the enemy complex, which is lame, and I'm also really not a fan of having the bfg on CTF maps.
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