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The Malevolent Cathedral
Inflict

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Anonymous
15 Dec 2020 #18
@EmeraldTiger: Makes sense since he was on the design team for Q3R. Sean Soucy, too, which is why Asylum (lvlworld.com/review/id:1995) made an appearance.
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EmeraldTiger
15 Dec 2020 #17
Interesting note: This map was allegedly considered for inclusion in the PS2 port of Quake 3, Quake III: Revolution, according to this article on The Cutting Room Floor: tcrf.net/Quake_III:_Revolution

The author's other map, House of the Desolate, did indeed make it into the port.

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Personally I am a big fan of those "one way only in" CTF maps, despite the unpopularity it has with most. This is my map!

Only gripe is the lack of bot support.

8.5
Edited 946.14 days after the original posting.

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Tig
14 Mar 2008 #15
@Anonymous: Not 100% sure what you mean. The levels are for Quake 3 Arena. You download them and play against bots or people. If there is no bot file (like with this map) you will only be able to play people or run around the map by yourself. If you are unsure how to start the map, check the FAQ.
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Anonymous
14 Mar 2008 #14
what are you supposed to do with it like is it a game or something or is it just pictures???
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RiO
18 Mar 2000 #13
Delicious map, mais no bot file - a shame! Also, Blue base is a bit dark. Even so, un bon download... getit now
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EchoWars
2 Mar 2000 #12
Would like to see a few servers running this one. A little dark in places, but still very well done. Would be my favorite if someone would run the bloody thing...
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kaled
20 Feb 2000 #11
one of the few newish ctf maps which arenaspy can ever find need this map!!! but ftp connection failed plz fix asap
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goat-man
18 Feb 2000 #10
yes nice map

gameplay is crap though

yes the 1 entrance is bad

couple this with bfg and quads

and the map plays very poorly

2 good teams would lead to NO caps - so a waste of time...

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musicrulez
18 Feb 2000 #9
hey... some people LIKE colored lites and darker areas... I thought it was okay.
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Octovus
17 Feb 2000 #8
Yes, I know what u guys mean about the one way into base problem. But its not that bad. My biggest problem with the map was that the invisibility powerup was right next to the flag! Come on! I like the bfg in the water though.. that way the lamers who want it risk drowning to do so.

Happy fraggin! Octovus

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awesome ctf
17 Feb 2000 #7
This map is really fun and cool,and looks great!The only problem I had was the look and gameplay that is the courtyard.It looks as if someone else made this part of the map...it doesn't seem to belong in this map and it just doesn't look or feel right,it looks shiy compared to the rest of the maps look and lighting.The water is a horrible part of this to...you can never get out when you need to.Overall this map is well worth the download!
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=PCI=Solicitor
16 Feb 2000 #6
Big Bug!

I forgot to mention something else:
I railed someone in the dark hallway where you can fall off into the fog of death on either side of the little bridge.

I killed the enemy flag carrier, and the flag fell in the fog of death and it didn't ever respawn back to the flagstand.

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=PCI=Solicitor
16 Feb 2000 #5
I am running this map on my server, and there are 2 things I don't like about it: 1 way out of base, BFG10K on it.

I don't like the bfg on this map, especially since its so small. very nice details, I love the sound effects in certain areas.

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AssBall
15 Feb 2000 #4
Ok, I saw plasma ammo and spent the next ten minutes looking for the gun. Is it there?

I don't like the BFG, or the single way into the bases. And yes, the blue base is dark as hell. I really like the outside part though, and the inside archetecture is nice.

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Dude
14 Feb 2000 #3
The blue base is way darker than the red base. You can hide in the shadows on the blue side, you can't on the red side.

But it's a nice map.

Yeah the bots are broken.

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I R Baboon
13 Feb 2000 #2
This level has some very nice architecture throughout the map. BTW, the one that I downloaded had a bot file, but the bots didn't want to move from there bases. The map might have been missing some entities telling the bots where to go (I'm not sure).
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d3f3nd3r
13 Feb 2000 #1
Yes, the outside area is cool, until you realize that if you go in the water you're an easy target. It's good for sniping with the railgun though. There's only one way into the enemy complex, which is lame, and I'm also really not a fan of having the bfg on CTF maps.
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Theme:
Bots:
Textures:
Not set
Comments:
18 comments (5.78 yrs ago)
Ranked:
Downloads:
3,335 & 362 LiveViews (daily avg. 0.38)
File:
malcath.zip, 1.19 MiB
PK3 date:
25 Jan 2000
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