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House Of The Rising Sun (2)
Malzbiertrinker

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Geniraul
23 Feb 2026 #33
@MBT :
Greetings Geniraul! I want to thank you wholeheartedly for your nice comment! It is always great, especially after all these years, to get feedback like yours! I am happy...

Greetings MBT!

Thank you very much for the kind words, I truly appreciate that! If it wasn't for your comment on about the secret, it could probably take me up to 4 months of playing to figure out how it works 😅 This map is the rare kind of genuinely fantastic experience that I am surfing through ..::LvL for!

The stellar visuals and ingenious gameplay together are very effective in making this level outstanding! When it comes to the secret, proportionally, there must be just a very small percentage of maps with a secret hidden this well.

I am glad my feedback was helpful and hope to see another level from you in the future!

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MBT
23 Feb 2026 #32
Greetings Geniraul!
I want to thank you wholeheartedly for your nice comment! It is always great, especially after all these years, to get feedback like yours! I am happy to hear you like the secret section 😊 Kudos on mastering it!

Cheers! And keep on fragging! 🤘

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Geniraul
14 Feb 2026 #31
@MBT : To pick up the BFG you need to fire a grenade towards the trigger, pick up the teleporter, jump to the BFG, grab it and quickly use the teleporter before the returning door squishes you to mush.

Wow, this secret is truly genius! 😮 Getting the BFG really requires some garesky [comes from the words "galaxy-representing skill"] moves, so after it took me a couple of tens of attempts I finally managed to go through the entire secret sequence on time: youtu.be/9oIYKar5r9o

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baris
4 Sep 2017 #30
bots fall into the lava too many times.
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MBT
4 Apr 2017 #29
@Sean: Thank you very much!
@Sergey: Большое спасибо!
@Jezz: Thanks a lot!

@ryanbrock && @Flasher: Thank you for your votes ;)
Edited 4.37 minutes after the original posting.

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Jezz
12 Mar 2017 #28
Cool
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Sergey
5 Mar 2017 #27
карта хороша
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Sean
5 Mar 2017 #26
Nice map.
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MBT
17 Jan 2017 #25
@dudephat:
Wow =) That's too kind. It's not even in my top ten of user created maps xD But seriously, I really appreciate it. Thanks^^

@Alice:
Well yeah, I am sorry that the layout is not that Voodoo-friendly ;)
I used a lot of curves and func_ entities which resulted in a high performance cost. Plus there is a lot of walkable space around the outside area where you have a long range of view. I am honestly not familiar enough with the q3 engine to make this map run faster on lower systems :/
Only thing I could think of is a complete new map.

Thank you for your comment anyway. Feedback is always welcome.
MBT
Edited 5.53 minutes after the original posting.

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Alice
11 Dec 2016 #24
Atmospheric.
Unfortunately I cant say more, because this map keeps the all-time low-level fps record on my system with 3-6 fps in most places...
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dudephat
17 Nov 2016 #23
Still one of my favourite maps to date. In fact, I'd say it's in my Top 10 user-created maps.
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MBT
3 May 2015 #22
@everybody: Thank you so much for 1k+ downloads! ^^
Seeing people are still into this kinda makes me wanna return to my latest map-project... =)
Cheers
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MBT
7 Nov 2014 #21
@dudephat: hehe, I know it's kinda mean...
Maybe I should have been giving a clue in the map. I'm glad you like it anyway =)
Thanks for the vote^^
-and again for the review
Edited 43 seconds after the original posting.
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dudephat
30 Oct 2014 #20
Ahaha! I read how to find the BFG, it was fun getting it. Good challenge, I had searched the map a crapton of times XD Now I know.
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MBT
16 Aug 2014 #19
@CZghost: Haha you're right!
Well, maybe my version of New Orleans...
like 30000BC...
Umm... dunno... well, don't do drugs...
xD
Edited 4.92 minutes after the original posting.
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CZghost
15 Aug 2014 #18
It doesn't look like New Orleans :)) But fantasy is great thing, thumb up for the great map ;)
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MBT
15 Aug 2014 #17
@CZghost: Yes, I confess =)
Since I was creating the skybox I had that song in mind.^^
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CZghost
14 Aug 2014 #16
The name just reminded it to me :D That name was created in 1964 (meaning the song I linked below), maybe you has just remembered the name of the song and considered it as great name for the map, which that's just great. Don't worry, when comes to name a map, I always grab something from my memory :)
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MBT
14 Aug 2014 #15
...Oh mother tell your children
Not to do what I have done
Spend your lives in sin and misery
In the House of the Rising Sun...

Coincedece? =)
Unfortunately i didn't check that there is already a map with that name. It's not related to this release in any way - except for the name of course ;P

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CZghost
14 Aug 2014 #14
www.youtube.com/watch
Do you remember the name? :)
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CZghost
7 Aug 2014 #13
Well, I have some troubles with Radiant now, so I stopped mapping for some time before it gets solved, but you can view my progress of new map in that Q3W thread: quake3world.com/forum/viewtopic.php You can download latest version of that map (Alpha 3), which is the one that I left untouched last when moved to new Windows and CPU architecture.
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MBT
7 Aug 2014 #12
@CZghost:
Glad you worked it out and had fun with it.
It's such a big compliment, to hear that my stuff was inspiring for you. Thank you.
I'd really like to see what you come up with =)
Thanks for the vote!
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CZghost
6 Aug 2014 #11
All right, will check it out :) Nice secret also :)

//EDIT: It is really hard to get BFG and immediately get out of that space, especially when other players visit you there :D I got BFG only twice, but as a secret, it is great! If I let the secret gone, the gameplay is brilliant. With BFG it has no issue, but even without that it is great feel. Thank you MBT, you have insipired me, and maybe I will use this secret :) Thank you again, and I give you full rank :)
Edited 42.23 minutes after the original posting.

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MBT
6 Aug 2014 #10
@CZghost: Nono, I'm serious :)
Heres how to get it:
Go to the RA, stand upon the RA-spot (the personal teleporter is in your back) and look down into the lava. Wait a sec (or two) until the lava loweres. It then will reveal a crosslight which is the trigger for the hidden door behind the personal teleporter.

To pick up the BFG you need to fire a grenade towards the trigger, pick up the teleporter, jump to the BFG, grab it and quickly use the teleporter before the returning door squishes you to mush.

Try to fire the grenade from the personal teleporter position, that gives you some time to focus on the jump/teleport-timing.

The BFG holds 100 ammo and respawns immediately.

And yea, it took me 6 grenades to hit the trigger >.< But that's all my lousy aiming skills :P

Here are two screens:
db.tt/nG05cqqY
db.tt/PHuIg185
Edited 1 minutes after the original posting.

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CZghost
6 Aug 2014 #9
MBT, is that joke? There is no BFG and I looked very around the RA. If there is really BFG, will someone post a screen of that?
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MBT
5 Aug 2014 #8
Just noticed that I didn't give a hint for where the BFG is to be found =)

SPOILER ALERT
Take a good look at the lavapit around the RA. Keep my fingers CROSSed :D

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Tig
3 Aug 2014 #7
The mapmedia.pk3 can be downloaded from ..::LvL here -> lvlworld.com/mapmedia - it is about 3.5MB
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MBT
3 Aug 2014 #6
@Vymmiatacz: I've tested everything in OSP and experienced no problems. I'm sorry, but I have no explaination about what could cause this issue. The missing texture is a mapmedia trexture as I stated before. I gonna give a solution in this post. Well sorry for the lavapits, I'm Mr. Lavalova =D
Thanks for the vote^^

@all: There is a missing texture for those who don't have mapmedia.pk3 in their Q3A/baseq3-folder. I uploaded a base_floor.zip containing only that particular texture to my dropbox so you can grab it there and put it into the mbt_dm2.pk3. That should solve the problem...

How to do it:

  1. Download the base_floor.zip from here -> db.tt/tDWII0GZ
  2. Unzip it
  3. go to your Q3A/baseq3-folder
  4. open the mbt_dm2.pk3 using 7zip or rar
  5. place the base_floor-folder into the textures-folder so that there is the mbt_dm2- and the base_floor-folder

I'm sorry for the inconvenience. I overlooked that I had mapmedia.pk3 in my gamefolder while testplaying.

Best regards
[edit:] fixed some misstyping
Edited 14.05 minutes after the original posting.

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Vymmiatacz
3 Aug 2014 #5
Very nice climate and lighting, good custom models. Strange is the game hang when loaded with OSP, I've had to play vanilla Q3A. One missing texture under Quad. Overall, the gameplay not very good (tested on bots) because it is very easy to fall into the lava. A bit wasted potential.
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FragTastic
2 Aug 2014 #4
@MBT: No worries mate! I'm afraid I did but I think it was just my crappy system playing up. It's a decent map and it looks like a lot of work was put into it. I'm looking forward to more work from you :D.
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MBT
2 Aug 2014 #3
Thank you dudephat for the great review! I really enjoy it =)

Thanks for the comments, I'm glad you like this map.

@FragTastic: Thank you very much, that's too kind :) And thanks for the vote. You noticed bugs? Tell me please. Maybe I messed something up...

@SW12: Ow, I forgot to put a mapmedia.pk3-texture in my release, my bad :/ Thanks for the note. It's base_floor/clangdark_ow3.tga. I could load that texture to my dropbox for you if you like...

[edit]:
@FragTastic: See? I messed something up indeed
Edited 32 seconds after the original posting.
Edited 1.77 minutes after the original posting.

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I liked the references to Doom 3 as much as I liked the scenery. The only problem I faced is the texture under the Quad in the screenshot is missing for me.

This might be fun to try out in SuperHeroesArena.

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FragTastic
1 Aug 2014 #1
Now these are the kind of maps which attract my attention. It's amazing how so much work can be created into a masterpiece and this map clearly has everything a perfect map needs except a few little bugs in some areas of the map (Mostly in the Main Hall). if I'm correct this is happening to everyone? If not then it just must be my system then. But It has a really nice finish and the lava looks superb. It's a good map for around 3-5 bots. 4/5!
Edited 6.28 minutes after the original posting.
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Theme:
Bots:
Textures:
Comments:
33 comments (228 days ago)
Ranked:
Downloads:
2,854 & 489 LiveViews (daily avg. 0.75)
File:
mbt_dm2.zip, 10.26 MiB
PK3 date:
6 Jan 2014
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