House Of The Rising Sun (2)
Screenshot for House Of The Rising Sun (2) by Malzbiertrinker
Added: 31 Jul, 2014   A video is available. A 360 degree panorama is available.
Promo Shot
#29
1+1  -0
04 Apr 2017
MBTMBT
Rep: 243
@Sean: Thank you very much!
@Sergey: Большое спасибо!
@Jezz: Thanks a lot!
@ryanbrock && @Flasher: Thank you for your votes ;)
Edited 4.37 minutes after the original posting.
#28
0+0  -0
12 Mar 2017
Jezz
Not registered
Cool
#27
0+0  -0
05 Mar 2017
Sergey
Not registered
карта хороша
#26
0+0  -0
05 Mar 2017
Sean
Not registered
Nice map.
#25
1+1  -0
17 Jan 2017
MBTMBT
Rep: 243
@dudephat:
Wow =) That's too kind. It's not even in my top ten of user created maps xD But seriously, I really appreciate it. Thanks^^
@Alice:
Well yeah, I am sorry that the layout is not that Voodoo-friendly ;)
I used a lot of curves and func_ entities which resulted in a high performance cost. Plus there is a lot of walkable space around the outside area where you have a long range of view. I am honestly not familiar enough with the q3 engine to make this map run faster on lower systems :/
Only thing I could think of is a complete new map.
Thank you for your comment anyway. Feedback is always welcome.
MBT
Edited 5.53 minutes after the original posting.
#24
0+0  -0
11 Dec 2016
AliceAlice
Rep: 450
Atmospheric.
Unfortunately I cant say more, because this map keeps the all-time low-level fps record on my system with 3-6 fps in most places...
#23
0+0  -0
17 Nov 2016
dudephatdudephat
Rep: 296
Still one of my favourite maps to date. In fact, I'd say it's in my Top 10 user-created maps.
#22
3+3  -0
03 May 2015
MBTMBT
Rep: 243
@everybody: Thank you so much for 1k+ downloads! ^^
Seeing people are still into this kinda makes me wanna return to my latest map-project... =)
Cheers
#21
1+1  -0
07 Nov 2014
MBTMBT
Rep: 243
@dudephat: hehe, I know it's kinda mean...
Maybe I should have been giving a clue in the map. I'm glad you like it anyway =)
Thanks for the vote^^
-and again for the review
Edited 43 seconds after the original posting.
#20
1+1  -0
30 Oct 2014
dudephatdudephat
Rep: 296
Ahaha! I read how to find the BFG, it was fun getting it. Good challenge, I had searched the map a crapton of times XD Now I know.
#19
2+2  -0
16 Aug 2014
MBTMBT
Rep: 243
@CZghost: Haha you're right!
Well, maybe my version of New Orleans...
like 30000BC...
Umm... dunno... well, don't do drugs...
xD
Edited 4.92 minutes after the original posting.
#18
2+2  -0
15 Aug 2014
CZghostCZghost
Rep: 1141
It doesn't look like New Orleans :)) But fantasy is great thing, thumb up for the great map ;)
#17
1+1  -0
15 Aug 2014
MBTMBT
Rep: 243
@CZghost: Yes, I confess =)
Since I was creating the skybox I had that song in mind.^^
#16
0+0  -0
14 Aug 2014
CZghostCZghost
Rep: 1141
The name just reminded it to me :D That name was created in 1964 (meaning the song I linked below), maybe you has just remembered the name of the song and considered it as great name for the map, which that's just great. Don't worry, when comes to name a map, I always grab something from my memory :)
#15
0+0  -0
14 Aug 2014
MBTMBT
Rep: 243
...Oh mother tell your children
Not to do what I have done
Spend your lives in sin and misery
In the House of the Rising Sun...
Coincedece? =)
Unfortunately i didn't check that there is already a map with that name. It's not related to this release in any way - except for the name of course ;P
#14
0+0  -0
14 Aug 2014
CZghostCZghost
Rep: 1141
www.youtube.com/wat...A-4VGfx5lU
Do you remember the name? :)
#13
0+0  -0
07 Aug 2014
CZghostCZghost
Rep: 1141
Well, I have some troubles with Radiant now, so I stopped mapping for some time before it gets solved, but you can view my progress of new map in that Q3W thread: quake3world.com/for...38;t=49595 You can download latest version of that map (Alpha 3), which is the one that I left untouched last when moved to new Windows and CPU architecture.
#12
1+1  -0
07 Aug 2014
MBTMBT
Rep: 243
@CZghost:
Glad you worked it out and had fun with it.
It's such a big compliment, to hear that my stuff was inspiring for you. Thank you.
I'd really like to see what you come up with =)
Thanks for the vote!
#11
1+1  -0
06 Aug 2014
CZghostCZghost
Rep: 1141
All right, will check it out :) Nice secret also :)
//EDIT: It is really hard to get BFG and immediately get out of that space, especially when other players visit you there :D I got BFG only twice, but as a secret, it is great! If I let the secret gone, the gameplay is brilliant. With BFG it has no issue, but even without that it is great feel. Thank you MBT, you have insipired me, and maybe I will use this secret :) Thank you again, and I give you full rank :)
Edited 42.23 minutes after the original posting.
#10
1+1  -0
06 Aug 2014
MBTMBT
Rep: 243
@CZghost: Nono, I'm serious :)
Heres how to get it:
Go to the RA, stand upon the RA-spot (the personal teleporter is in your back) and look down into the lava. Wait a sec (or two) until the lava loweres. It then will reveal a crosslight which is the trigger for the hidden door behind the personal teleporter.
To pick up the BFG you need to fire a grenade towards the trigger, pick up the teleporter, jump to the BFG, grab it and quickly use the teleporter before the returning door squishes you to mush.
Try to fire the grenade from the personal teleporter position, that gives you some time to focus on the jump/teleport-timing.
The BFG holds 100 ammo and respawns immediately.
And yea, it took me 6 grenades to hit the trigger >.< But that's all my lousy aiming skills :P
Here are two screens:
db.tt/nG05cqqY
db.tt/PHuIg185
Edited 1 minutes after the original posting.
#9
0+0  -0
06 Aug 2014
CZghostCZghost
Rep: 1141
MBT, is that joke? There is no BFG and I looked very around the RA. If there is really BFG, will someone post a screen of that?
#8
0+0  -0
05 Aug 2014
MBTMBT
Rep: 243
Just noticed that I didn't give a hint for where the BFG is to be found =)
**SPOILER ALERT**
Take a good look at the lavapit around the RA. Keep my fingers CROSSed :D
#7
2+2  -0
03 Aug 2014
TigTig
Rep: 603
The mapmedia.pk3 can be downloaded from ..::LvL here -> lvlworld.com/mapmedia - it is about 3.5MB
#6
1+1  -0
03 Aug 2014
MBTMBT
Rep: 243
@Vymmiatacz: I've tested everything in OSP and experienced no problems. I'm sorry, but I have no explaination about what could cause this issue. The missing texture is a mapmedia trexture as I stated before. I gonna give a solution in this post. Well sorry for the lavapits, I'm Mr. Lavalova =D
Thanks for the vote^^
@all: There is a missing texture for those who don't have mapmedia.pk3 in their Q3A/baseq3-folder. I uploaded a base_floor.zip containing only that particular texture to my dropbox so you can grab it there and put it into the mbt_dm2.pk3. That should solve the problem...
How to do it:
1. Download the base_floor.zip from here -> db.tt/tDWII0GZ
2. Unzip it
3. go to your Q3A/baseq3-folder
4. open the mbt_dm2.pk3 using 7zip or rar
5. place the base_floor-folder into the textures-folder so that there is the mbt_dm2- and the base_floor-folder
I'm sorry for the inconvenience. I overlooked that I had mapmedia.pk3 in my gamefolder while testplaying.
Best regards
[edit:] fixed some misstyping
Edited 14.05 minutes after the original posting.
#5
0+0  -0
03 Aug 2014
VymmiataczVymmiatacz
Rep: 119
Very nice climate and lighting, good custom models. Strange is the game hang when loaded with OSP, I've had to play vanilla Q3A. One missing texture under Quad. Overall, the gameplay not very good (tested on bots) because it is very easy to fall into the lava. A bit wasted potential.
#4
0+0  -0
02 Aug 2014
FragTasticFragTastic
Rep: 1106
@MBT: No worries mate! I'm afraid I did but I think it was just my crappy system playing up. It's a decent map and it looks like a lot of work was put into it. I'm looking forward to more work from you :D.
#3
1+1  -0
02 Aug 2014
MBTMBT
Rep: 243
Thank you dudephat for the great review! I really enjoy it =)
Thanks for the comments, I'm glad you like this map.
@FragTastic: Thank you very much, that's too kind :) And thanks for the vote. You noticed bugs? Tell me please. Maybe I messed something up...
@SW12: Ow, I forgot to put a mapmedia.pk3-texture in my release, my bad :/ Thanks for the note. It's base_floor/clangdark_ow3.tga. I could load that texture to my dropbox for you if you like...
[edit]:
@FragTastic: See? I messed something up indeed
Edited 32 seconds after the original posting.
Edited 1.77 minutes after the original posting.
#2
1+1  -0
01 Aug 2014
I liked the references to Doom 3 as much as I liked the scenery. The only problem I faced is the texture under the Quad in the screenshot is missing for me.
This might be fun to try out in SuperHeroesArena.
#1
1+1  -0
01 Aug 2014
FragTasticFragTastic
Rep: 1106
Now these are the kind of maps which attract my attention. It's amazing how so much work can be created into a masterpiece and this map clearly has everything a perfect map needs except a few little bugs in some areas of the map (Mostly in the Main Hall). if I'm correct this is happening to everyone? If not then it just must be my system then. But It has a really nice finish and the lava looks superb. It's a good map for around 3-5 bots. 4/5!
Edited 6.28 minutes after the original posting.

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