runs fine though =p
good map, although I prefer ancient archipeloga (sp?).=)
Lloyd M
blankman: I had noticed that about the GeForce card. It honestly runs fine on my machine (TNT1) with bots and even better on my TNT2.
I do not blame your map for slow play with 10 bots then I blame Id with their Bot AI code. Plain and simple, the overhead for Bot AI makes having 10 bots or more a real pain and thus makes this map chugg at points. Besides from that A very damn good job
I have a p3 500, ATI Rage Fury, 128 megs of ram and it played fine on mine. Never went under 20 fps. Probably a driver problem with the geforces.
btw, i loved it. It's really friggin good.
but
i have a pIII550 with 128RAM and TNT2Ultra... usually run q3 at 640res. this level brought my system down on its knees! not very playable (yet)
Lloyd M
Just too good....
After the first meatpak, I was impressed...but the second one didn't really touch that...but this is the best...I am simply in love with this thing!!!!
Lloyd M
Lloyd, this map is breathtaking and eeriness and awesome views abound; and I loved the many details like the changing face, the risk for the quad, the security tower, etc. (BTW, I was expecting the shiny marble to be slick - maybe next time?); but unfortunately most probably can't fully appreciate the spectacle and still have a playable game. The scale and detail just are too much for most current systems to render at a reasonable framerate and since the map is so spread out many players are required to fill the space for any sort of high activity fighting which, of course, slows things down more. :-(
As for me, speed wasn't really a problem. I never dropped below 20 FPS (50-60 was average in small firefights) while running at 1024x768 with all the bells and whistles on and tuned up high AND 10 bots! But my Athlon 600 (not overclocked), V3 3500 (also not OCed) system is a pretty sweet ride. I'll add that I could hardly get worse than that 20 FPS with a BFG in that central area the bots love with gibs flying like an explosion at a meat packing plant. ;-) So, it's not because the map is slow for me that I don't award a 10, it's for those who may be getting 10 FPS at 800x600 while just running through alone.
Please give us more of this type of astounding work - just in smaller bites. :-)
definitly affects my scoring
Peter Watson: I stopped the bots from going there since they would just stand on the bottom and drown. I think there is a problem when bots try to enter a func_door pool which that needed to be for the trap to work.
Lloyd M
I disagree witha fwe of the opinions stated elsewhere on this page tho'. I think the little windows in the Tower are fun. Remember what that is or are you too busy being serious with the railguns and rockets?
Fun is blowing the guy away trying to get the BFG while you're miles away. Fun is catching the guy trying to blow the guy away trying to blow the guy away trying to get the BFG.
Fun is flying around the eye room popping people stalking around the tunnels beneath.
Ok, it's a slow map. Ok the attention to detail wanes a little here and there but so fuckin' what. You're usually rocket jumping past that stuff anyway. More detail = more slow down. You guys probably have medium or low detail anyway.
As far as I'm aware this is the guys first first Q3 map tho' I wouldn't be surprised if he hasn't done a few half-life maps judging by the FUN he tried to put into what are usually static Q3 maps.
Come on guys it's up to us to encourage and foster new talent. Stop making this guy feel unwanted. Do you want better maps or not?
Lloyd´s map is great!
jealous????
MY opinion: No I haven't marked it up here. Lets not get personal, OK?
Lloyd Morris SUCKS DICK!
and his maps do to!
Bottom line:the level is HUGE. I like huge levels.
For the most part, I found the textures and theme to be annoying and way too dark. I love dark moody lighting but this is just too dark. The marble textures look as if they are fullbrigt and some of the buildings lack detail while others are loaded to the gills. Some of the gadgets are neat but they really don't add to the gameplay.
Tighten up the gameplay, build a more consistant and solid theme and apply it throughout the map, add some detail and fill lighting, and lose some of the gadgets.
I just can't stand to play this one for any length of time.
the only way this map could have playability.. well nevermind, there is no way it could be good..
Bottom line____It STILL blew nuts
bottom line_____ it blew nuts
RECOMENDATION to lloyd Morris..Make more maps (just smaller ones)9/10
this achievement (in the best sense of the word) would be better off in some single player game. it's just too damn big for any real action, and if somebody says they have a machine that can handle over 10 players on this map, well, I just wouldn't believe that. q3a wasn't made for this type of design.
Morris should have split up this map and released it as two.
oh, and I really hate traps that are activated miles away... that's really fair and fun, too! wheeee!
but hey, for a chill-out after an exciting game, there's nothing better than taking in the sunset on the roof...
The tower with the remotely activated traps was nice- its funny to nuke the bots with the rocketlaunchers over the regen spawn, then see the bots get pissed off at the [world].
Very nice- a 9- if it played a bit faster and if it was a bit brighter in those very dark areas- it would have made a 10.
Took two hours to find all worth finding. Could have split map/ideas into two maps to make it more usable for the average number of players.
To finish off, and I say this from the bottom of my heart: this is simply the BEST map I've ever played, and I am really looking forward to the author's future creations!!!
Mighty nice. My only real complaint is that some parts are just too dark and you cant see the beauty of the map. Example: You cant tell you in or under the water in some parts because that transition just isnt there..too dark to notice. Awesome art, this is eye candy at its best and I love it. Did get real slowdowns even with my GeFore...of course I still have everything maxed. :)
Just prefect
My "poor" TNT2 32Mo can rest in peace with this map :)
Well off u go 32bots textures and stuff..
BTW the map is way too big, I tried it with 10 people and OMG a real slideshow.
I honestly love this map but not for the gameplay, only the design.
So download it for sure but be aware that it's gonna be hard for your hardware :)
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