Okay -
in my opinion there are at least two things missing in this map:
Walking through this I was wondering why you've added this wide and open central area without a RG - I think this would give it a bit more action. The second thing I felt sad about is that there are no jump pads - I really like the position they take in ctf. What also worries me is that it's very easy for one team to control both RL and the RA.
But there are also good things about this map - this plays very fast in cpma and the layout is very simple to remember. I also like the way the textures are chosen.
I'll give it a 6.5 - Keep up working!
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