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If you have issues reading another language just use Google Translate. No need to be such an language nazi over it.
shoutcast.tastyspl...209_reviews.mp3
One more thing: Tig, I think that in the case of a collaborative map like this one, each author's name should lead to an individual link. For example, if I click on acid's name, I think I should be able to see this map in his gallery. Any thoughts?
-Pat
Edited: 28 Mar 2009 AEST
I've actually never tried any of the promode stuff, all I did was check out the Warsow website and take note of the new mechanics involved. With that info, I imagined how the map would play (e.g. 2nd paragraph), but in retrospect I definitely should've taken the time to download the mod. I didn't have too hard of a time enjoying the layout in Q3A though, so this didn't really seem necessary. Had I deemed it unplayable for normal Q3 I would've never reviewed it.
Either way, my biggest gripes had to do with the item placement, not the layout. It's just a bit of a downer to know I wasn't playing it the way the authors intended (I've ripped on other reviewers in the past for doing this.) Still, I was easily able to enjoy it the way I played, so perhaps it isn't that big of a deal.
Hope to see more from you, acid.
Yes, this map plays a lot better with promode. It is a collaboration of 3 mappers, while I've been only responsible for cleaning brushwork and defining the optics. I'm more a publisher than a producer here.
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