Hastenpu by Takkie
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Takkie Rep. 1798
#5   14 Dec 2020
I really had fun making this one and spirit was very helpful.
@raspatan & @HelterSkeleton thank you for the kindness and playing the map.
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raspatan Rep. 4538
#4   12 Dec 2020
Very strategic map. Lack of significant armor means careful thinking is required. Timing of the YA becomes essential.
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HelterSkeleton Rep. 6420
#3   14 Jun 2019
Takkie's early maps are really perfect examples on how to make the most out of a simple box.
Edited 11.23 hours after the original posting.
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spirit Rep. 715
#2   26 Jun 2007
Good map for 1vs1, simple but fun layout. Very vertical.

Enjoyed the betas you posted over at MC and really like the final result. The fog in the spawn boxes is cool.

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Takkie Rep. 1798
#1   01 Jun 2007
Thanks for the review and the kind words Remnent.

In TDM i´ve made the weapons spawn more rapidly after pick-up.
This way you won't be left with only a machinegun in tdm-matches.
I like to play 1 vs 2 on this map (yep, me versus two bots, i'm funny that way).
And if you want to hog all the weapons you really have to work for it.

There is ammo in the map, rockets, slugs, cells and some lightning.
If you play the map in cpma you might run out of ammo, so i put some in.
The map was not designed with cpma in mind though.

Thanks again Remnent and hf.

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