Great idea, played in OpenArena, but also tested in Q3. For each map, the supported gametype includes team deathmatch, however, in my testing, it seems in team deathmatch, both Q3A and OpenArena allow you to use the gauntlet and machine gun, as well as the specified weapon. I wonder if anyone knows specifically how to restrict that, either via entities-only editing, or if it is a built-in bug or something in Q3? Anyone know? For now, I just modified all the .arena files to remove team deathmatch.
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