Wolf13: Some time ago, {DEMO}LITION said he had be thinking of making a Hogwarts map. I suggested that he try a Diagon Alley map. The twisty tunnels under Gringots Bank would make a challenging 3D maze. I don't have much free time these days, so I'm hoping someone else will go for it.
oh and comic relief...VERY WELL DONE INDEED YOU INCLUDED EVERYTHING!!!
shame there isnt a harry potter player model
sigh
A deffinate keeper for the sheer fun of it!
I Love exploration and finding all the secrets!
This map provideds endless hours of fun and exploration. Great idea placing the quad damage in the arena. (I can't spell quidache}
:-) Zonkos is realy funny too!
You realy did a wonderful job creating a FUN map.
I love maps of this nature. Realy breaks the boredom of the frag maps..... This one IS STAYING on my hard drive for a very LONG time!
:-)
Thanks for making it and sharing it with everyone here on the site.
Regards,
Myron
Enjoy ! ;-)
There is a major problem though; where the hell is the lake?! You could have included the lake with the giant squid in it (which would have to be interactive of course). It would be nice if you released a new version of the map with more things added :D
Inquiring minds want to know!!!
And for anyone trying to decide whether to download this level:
Please understand that the emphasis is on EXPLORATION rather than PLAYABILITY.
(The bots cannot lead you to the secrets. They don't know about them!)
If I'm every crazy enough to make such a large level again, I'll just use fogged-over windows. Sorry for the confusion. <:-)
I run a script to compile levels, so I don't know which GtkRadiant menu option is it the best one for a final compile. From my script its (vis) this option;
$Q3MAP -vis -fs_basepath "$BASEPATH" "$MAPPATH$1.map"
If you stand outside and use r_showtris 1, you will see that you can see a lot of the inside of the buildings - this is what made me think it was not a full vis. For a test (if you have the time) remove the areaportals, compile, and see what the results are like. I believe areaportals are only good for 'corridor' like sections where there is no other way into a section expect through another areaportal.
Tig: I had tried "r_showtris 1", and thought it was verifying that vis-blocking was working (when all the doors were closed in the east building). What was it you were seeing? (BTW, I chose "BSP -meta -vis -light -super 2" from the GTLRadiant BSP menu. I thought that was a full vis compile. No?
technoshaman: Yeah, I decided to abreviate some things, like the potions challenge... the map was getting way too big. Diagon Alley could be a level by itself, with an expansive underground area under Gringott's bank!
To bad you do not have Diagon Ally that would be a cool area with the bank and the Nocturne Ally. I see having a special portal that gose to area wich will be secret.
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