Hogwarts: A Quake III Level
by Comic Relief (AKA: Ken Hull)
Large DM level, for 5 to 8 players.
This level was created as a celebration of the Harry Potter
books and movies. Emphasis is on exploration rather than
playability. Lots of secrets to discover. Supports bots.
Compile time on an Athlon 1.2GHz with 500 MB: 7 hrs 29 mins.
NOTE: This level requires a somewhat high-end system to play!
===Secret passages and rooms===
Gryffindor common room (see book 1).
Passage to the Mirror of Erised (see book 1).
The Chamber of Secrets (see book 2).
2 passages to the village of Hogsmeade (see book 3).
The house-elves kitchen (see book 4),
The Room of Requirement (see book 5).
Slytherin common room (a daring leap of faith).
Passage to roof of west building (you're on your own).
===Musings about Hogwarts===
As much as was practical, I made the level roughly match
the books and movies. Sometimes there were conflicts
between them. I had orignally planned to make the level
exactly match the descriptions in the books, but I soon
realized that would require an impossibly large level. So
I modified things a bit. I included the village of
Hogsmeade as a sort of secret level within a level. The
village was the most fun to build, since I did not have to
match any movie set (but the village should appear in the 3rd
movie, coming next June). I included the common rooms for
all 4 houses, even though only 2 are described in the first
There are no respawn points within Hogsmeade; you'll have to
find one of the secret passages to it. All fireplaces are
teleporters (remember the floo network?). The Mirror of
Erised is also a teleporter. The 2 secret passages to
Hogsmeade also have teleporters, to save time. I took the
liberty of implying house alignments for professors
Flitwick and Sinistra. The name "Sinistra" sounds like
someone associated with Slytherin, but a professor of
astronomy, my favorite hobby, ought to be a very studious
sort... a Ravenclaw type. (J.K., if you're reading this,
PLEASE don't align Sinistra with Slytherin! If you would be
so kind as to align the good professor with Ravenclaw, I
promise to ... uh ... eat all my vegetables and clean my room
Paintings by various 16th, 17th, 18th, and 19th century artists:
Vermeer, Rembrandt, Raphael, Limbourg brothers, Ingres,
Grünewald, Fragonard, Dürer, Velázquez and Cézanne.
Saturn: Hubble Space Telescope.
NGC 1365: FORS Team, 8.2-meter VLT Antu, ESO
Jupiter, Io and Shadow: Cassini Imaging Team, Cassini Project,
M51 (Whirlpool Galaxy): NOAO, 20in RC Optical Systems telescope
Operating at f/8.4 SBIG ST10XME CCD camera with color filter
M104 (Sombraro Galaxy): NOAO, Meade 16in LX200 telescope
operating at f/10 SBIG ST8E CCD camera with color filter wheel.
Mars: JPL image was taken on March 10, 1997 by the Hubble Space
Telescope's Wide Field Planetary Camera-2 (WFPC2)
===Other levels by Comic Relief===
Casablanca: Based on the movie; designed for playability.
Winter Games: The novelty of skiing and skating in Q3.
for my levels, as well as
levels by many others.
And in case you're wondering, I chose the name "Comic Relief"
to reflect my Q3-playing abilities. Besides, most of the
existing player names were a bit much. ;=)
===Copyright and such===
This custom Quake III level is not a commercial product. It
was created by Ken Hull in 2003, to be freely shared among Harry Potter
fans and Quake III players. No fee may be charged for this level.
This readme file must be included with any distribution of the
The Harry Potter stories, and various things associated with them,
may be copyright by one or more of the following:
J. K. Rowlings, Warner Brothers, Scholastic Press, and Mary GrandPre.
Ken Hull has no connection with any of those parties.