,,Bleach''
Release date: 19/05/2003
//=====================================================================================================================//
Title : ,,Bleach''
Filename : Mw3tourney3.pk3
Author : MaGiC-WaLKeR
Email Address : **email removed**
Home Page : **invalid URL**
Description : It's a medium sized tourney map with a
dark allmost black&white industrial styled map
Thanks to : -ID - for the sweet'est game ever (idsoftware.com/)
-Tikidomain - For the mapping challenge (**invalid URL**)
-Corsair - For his help and the pentagram :P (www.quake3stuff.com/corsair/)
-Quake3WorldForums - All the great dude'z that helped me (quake3world.com/forum)
//=====================================================================================================================//

// Play Information //

Game : Quake 3: Arena
Gametype : Quake3 Tourney/FFA

// Construction //

Base : New level from scratch
Editor(s) used : Q3radiant
Other Tools : Winamp ;)

Known Bugs : none
Build Time : I dont even wanna know

Compile machine : Intel pentium3 933 with 256MB RAM
Compile Time : bout 30min
Compile Line : q3map2 -meta -vis -light -fast -super 2 -filter -bounce 8
Brushcount : 3573
Entitycount : 165

// Map Items //

1x Shotgun
1x Lightningun
1x Plasmagun
1x Railgun
1x Rocketlauncher
1x Grenadelauncher

1x Machinegun ammo
1x Shotgun ammo
1x Lightningun ammo
1x Plasmagun ammo
1x Railgun ammo
1x Rocketlauncher ammo

1x Body armor
1x Combat armor
4x Armor shard

1x Megahealth
1x Health Large
4x Health

// How to use this level //
Unzip Mw3Tourney3.pk3 into your baseq3\ directory
If you wish to view this map type the following in your quake3 console:
/map Mw3Tourney3 or /devmap Mw3Tourney3 (cheats enabled)

// Copyright / Permissions //

- Authors may NOT change this level or use it as a base for their own levels.
- This map may be distributed in anyway you like, provided you include this
.txt files UNMODIFIED and distribute it without any sort of costs..
- CD-ROM publishers and other commercial people need my written permission before
they can distribute this level.
- All costum textures, sounds and mapobjects in this map remain property of their respective
owners

Clear