---- gut hamburg -----
Later Days!
and for Team Arena check this one:
qeradiant.com/manu...Help/start.html
I think there are about 10 or more player_spawn points in each base. I can't actually remember, but it's around that.
I'm afraid it's just for vQ3. If someone would like to direct me to a tute or just info on setting up Gtk for 3W or TA gametypes, I'd be happy to do that in my next map.
In passing, I should add that most of the textures are made by me from scratch, and about 20% are Ydnar, Cardigan etc.
TBH, I'm kind of disappointed in it in some ways. The bots refuse to travel thru the crate warehouse, which is annoying, though they do at least enter the enemy base from twice as many directions as in the 3W original (i.e. 2!). And the central area is kind of a fudge. Originally it was to have a building in the centre, but that didn't work out. And finally, it was compiled with q3map. I tried q3map2 but it created some ugly artefacts on one of the ceilings for some unknown reason.
I do babble on, don't I?
Loading...
Search for a map.
Results will appear here.